APtestServer
Offline 76.169.105.222:28015 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does APtestServer rank against other Rust servers?
Over the past week it ranks #15,977 for player hours, which puts APtestServer in the top 71% of all ranked servers.
How busy is APtestServer?
We have no live count for APtestServer right now. It was last seen 24 days 14 hours ago.
Lists and tags
What do the server tags on APtestServer mean?
The game's server browser reads the tags APtestServer publishes: gmrust (Game mode): The game mode is standard Rust survival; mp250 (Max players): 250 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): Game build: 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include APtestServer?
These Rust Population lists include APtestServer: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on APtestServer?
Its rhythm cannot be told yet: too few of APtestServer's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 36 days 22 hours ago, that is how long the current world has stood.
Map and rules
Which map does APtestServer run?
A procedural map, generated by the game, is in use on APtestServer.
What are the rules and settings on APtestServer?
The name tells you nothing about gather rates: APtestServer states none. Eight players per group is the default, and it applies here. This server runs survival, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does APtestServer run?
On Windows, APtestServer runs Rust network protocol 2633 and build 165217. Your game needs the same protocol to join; Steam takes care of updating it.
Is APtestServer online, and how reliable is it?
Currently offline, APtestServer was last seen 24 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 5 October 2026, Rust Population saw it for the first time.
Where is APtestServer located?
No region is published by APtestServer. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 76.169.105.222:28015 is where it lives.
Getting in
How do I join APtestServer?
Either enter client.connect 76.169.105.222:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.