Rust PopulationField survey · Rust servers
Observing 37,607 players 11,693 servers 2,934 with someone on 91 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,300habitat unknownfirst seen 19 Oct 2026

unc rust dev

Offline 76.226.67.68:28115 checked 9d ago

moddedcarbon

Measurements

Players now
0/ ?
7-day average
0
peak –
Rank
#15,300
top 69%
Last wipe
9d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k19 Oct20 Oct22 Oct23 Oct25 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does unc rust dev rank against other Rust servers?

By player hours over the last seven days, unc rust dev places at #15,300, within the top 69% of ranked servers.

How busy is unc rust dev?

unc rust dev is offline at this count; we last saw it 9 days 18 hours ago.

Tags

What do the server tags on unc rust dev mean?

The game's server browser reads the tags unc rust dev publishes: gmrust (Game mode): The game mode is standard Rust survival; mp0 (Max players): You can join up to 0 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include unc rust dev?

On Rust Population, unc rust dev is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Wipe schedule

What is the wipe schedule on unc rust dev?

The record holds too few of unc rust dev's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 9 days 19 hours ago the current world was made.

Map and rules

Which map does unc rust dev run?

The map on unc rust dev is procedural, made by the game.

What are the rules and settings on unc rust dev?

Nothing in unc rust dev's name says how gather works. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. Modded is its browser category: plugins or settings change the game. Carbon plugins are in use here. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does unc rust dev run?

The setup is Rust network protocol 2634 and build 167781 on Linux for unc rust dev. Steam updates your game automatically, but you need the same protocol to join.

Is unc rust dev online, and how reliable is it?

We last saw unc rust dev 9 days 18 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 19 October 2026, Rust Population saw it for the first time.

Where is unc rust dev located?

No region is published by unc rust dev. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 76.226.67.68:28115 is where it lives.

How to join

How do I join unc rust dev?

Open the console with F1 in Rust and enter client.connect 76.226.67.68:28115. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp0,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp0
Max players You can join up to 0 slots.
ts8
Group limit 8 per team is the default limit.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167781
Build This server runs game build 167781.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code No region code is set.

Mods and access

^z
Modded The game is changed by plugins or settings, so it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.