RustaMartine
Online 76.71.176.176:28015 checked 8m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustaMartine rank against other Rust servers?
Over the past week it ranks #12,413 for player hours, which puts RustaMartine in the top 56% of all ranked servers.
How busy is RustaMartine?
RustaMartine holds 0 players at the moment, out of 50 slots. Averaged over seven days, it drew 0 players and reached a peak of 1. In the last 48 hours the peak hour came at 19:00 UTC, averaging 1 players.
Tags
What do the server tags on RustaMartine mean?
These are the tags RustaMartine publishes, as read by the game's server browser: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RustaMartine?
These Rust Population lists include RustaMartine: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on RustaMartine?
Its rhythm cannot be told yet: too few of RustaMartine's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 26 days 13 hours ago the current world was made.
Settings
Which map does RustaMartine run?
RustaMartine uses a map the game generates: procedural.
What are the rules and settings on RustaMartine?
The name tells you nothing about gather rates: RustaMartine states none. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does RustaMartine run?
Rust network protocol 2635 and build 168909 on Linux is what RustaMartine uses. Steam updates your game automatically, but you need the same protocol to join.
Is RustaMartine online, and how reliable is it?
You will find RustaMartine online now. Over the last 7 full days, 168 of 168 hours were online, or 100%. It was first seen by Rust Population on 16 October 2026.
Where is RustaMartine located?
Nothing published by RustaMartine states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 76.71.176.176:28015 is where it lives.
How to join
How do I join RustaMartine?
Either enter client.connect 76.71.176.176:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.