RustaMartine
Offline 76.71.176.201:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 9 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 17:56 UTC FW26d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustaMartine rank against other Rust servers?
Over the past week it ranks #15,164 for player hours, which puts RustaMartine in the top 70% of all ranked servers.
How busy is RustaMartine?
RustaMartine is offline at this count; we last saw it 12 days 23 hours ago.
Lists and tags
What do the server tags on RustaMartine mean?
What the game's server browser reads from RustaMartine is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp50 (Max players): The server has 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RustaMartine?
RustaMartine appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on RustaMartine?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 9 hours into the latest wipe.
What is the wipe schedule on RustaMartine?
Once a month RustaMartine wipes, and that is with the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 26 days 18 hours ago the current world was made.
Settings
Which map does RustaMartine run?
The map on RustaMartine is procedural, made by the game.
What are the rules and settings on RustaMartine?
The name tells you nothing about gather rates: RustaMartine states none. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RustaMartine run?
The setup is Rust network protocol 2634 and build 167781 on Linux for RustaMartine. Your game needs the same protocol to join; Steam takes care of updating it.
Is RustaMartine online, and how reliable is it?
Currently offline, RustaMartine was last seen 12 days 23 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 19 September 2026, Rust Population saw it for the first time.
Where is RustaMartine located?
Nothing published by RustaMartine states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 76.71.176.201:28015 is where it lives.
How to join
How do I join RustaMartine?
Open the console with F1 in Rust and enter client.connect 76.71.176.201:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.