test server
Offline 77.102.1.183:28011 checked 5d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 65% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 22 Oct, 17:41 UTC5d ago | 1 | – | running | 0 |
| Sat 3 Oct, 00:47 UTC25d ago | 1 | – | 19.7 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does test server rank against other Rust servers?
By player hours over the last seven days, test server places at #14,359, within the top 65% of ranked servers.
How busy is test server?
We have no live count for test server right now. It was last seen 5 days 15 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest.
Lists and tags
What do the server tags on test server mean?
The game's server browser reads the tags test server publishes: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): 2 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): The game build is 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include test server?
test server appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What does wipe day look like on test server?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on test server?
Too few wipes are on record for test server to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 5 days 15 hours ago.
Settings
Which map does test server run?
test server uses a map the game generates: procedural.
What are the rules and settings on test server?
Nothing in test server's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does test server run?
On Windows, test server runs Rust network protocol 2634 and build 167781. The protocol must match for you to join, and Steam updates it for you.
Is test server online, and how reliable is it?
Currently offline, test server was last seen 5 days 15 hours ago. Over the last 7 full days, 5 of 168 hours were online, or 3%. The first sighting by Rust Population was on 15 September 2026.
Where is test server located?
A region is not published by test server. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 77.102.1.183:28011.
Getting in
How do I join test server?
Either enter client.connect 77.102.1.183:28011 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.