Rustitarded
Online EU 77.173.36.243:28015 checked 10m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 8h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 02:26 UTC15d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Rustitarded rank against other Rust servers?
Seven-day player hours put Rustitarded at #15,338, or #2,562 in Europe, inside the top 69% of all ranked servers.
How busy is Rustitarded?
The count reads 0 players on Rustitarded, which has 20 slots. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on Rustitarded mean?
These are the tags Rustitarded publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp20 (Max players): 20 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^b (Biweekly): The server wipes on a two-week cycle; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): Its place in the server browser is under Europe. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Rustitarded?
These Rust Population lists include Rustitarded: Rust servers in Europe and Modded Rust servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Server tag: Biweekly ^b, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks.
Wipe notes
What does wipe day look like on Rustitarded?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Rustitarded?
The prediction follows its tag, since too few of Rustitarded's wipes are on record to confirm the schedule. Its next wipe falls on Thursday 5 November at 19:00 UTC with the force wipe, which takes every Rust server. Counted from 15 days 8 hours ago, that is how long the current world has stood. The tags carry an every-two-weeks wipe schedule.
Map and rules
Which map does Rustitarded run?
The map on Rustitarded is procedural, made by the game at size 2,300 from seed 313917730. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Rustitarded?
Nothing in Rustitarded's name says how gather works. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Rustitarded run?
Rust network protocol 2634 and build 167781 on Linux is what Rustitarded uses. Your game needs the same protocol to join; Steam takes care of updating it.
Does Rustitarded run smoothly?
In the last 48 hours, it averaged 194 server fps, with a low of 173. The entity count reached 22,728: buildings, deployables and all other objects. Up to 2,719 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is Rustitarded online, and how reliable is it?
Rustitarded is up and running at the moment. The uptime it reports suggests a restart roughly 15 days 6 hours ago. It was up 99% of the time over the last 7 full days, 167 out of 168 hours. It was first seen by Rust Population on 13 September 2026.
Where is Rustitarded located?
The EU tag is how Rustitarded places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 77.173.36.243:28015.
Getting in
How do I join Rustitarded?
To connect directly, open Rust's console with F1 and type client.connect 77.173.36.243:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.