Test
Offline 77.236.8.113:28015 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 60% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Test rank against other Rust servers?
Over the past week it ranks #14,254 for player hours, which puts Test in the top 60% of all ranked servers.
How busy is Test?
Test is offline at this count; we last saw it 27 days 7 hours ago.
Lists and tags
What do the server tags on Test mean?
The game's server browser reads the tags Test publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Test?
Test appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Test?
Its rhythm cannot be told yet: too few of Test's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 27 days 7 hours ago the current world was made.
Map and rules
Which map does Test run?
Test uses a map the game generates: procedural.
What are the rules and settings on Test?
No gather rate appears in the name of Test. The group limit is 8 players, which is the default. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does Test run?
Rust network protocol 2633 and build 165217 on Windows is what Test uses. Steam updates your game automatically, but you need the same protocol to join.
Is Test online, and how reliable is it?
We last saw Test 27 days 7 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 1 October 2026, Rust Population saw it for the first time.
Where is Test located?
Nothing published by Test states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 77.236.8.113:28015.
How to join
How do I join Test?
To connect directly, open Rust's console with F1 and type client.connect 77.236.8.113:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.