CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801
Offline 77.25.38.134:28015 checked 31d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 09:45 UTC39d ago | 1 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 rank against other Rust servers?
By player hours over the last seven days, CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 places at #16,949, within the top 71% of ranked servers.
How busy is CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801?
At this count CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 is offline, with its last sighting 31 days 14 hours ago.
Tags
What do the server tags on CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 mean?
What the game's server browser reads from CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): Game build: 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801?
On Rust Population, CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What does wipe day look like on CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801?
Averaged over recent wipes, 1 players were counted at the busiest point. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801?
Too few wipes are on record for CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 39 days 3 hours ago.
Settings
Which map does CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 run?
CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 uses a map the game generates: procedural.
What are the rules and settings on CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801?
The name tells you nothing about gather rates: CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 run?
On Windows, CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 runs Rust network protocol 2633 and build 163794. Your game needs the same protocol to join; Steam takes care of updating it.
Is CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 online, and how reliable is it?
We last saw CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 31 days 14 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 13 September 2026.
Where is CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801 located?
A region is not published by CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 77.25.38.134:28015.
How to join
How do I join CultServer +server.maxplayer 10 +server.ip 192.168.178.55 2801?
To connect directly, open Rust's console with F1 and type client.connect 77.25.38.134:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.