QUEOTA
Offline 77.40.62.32:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 27 Oct, 09:24 UTC1d ago | – | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does QUEOTA rank against other Rust servers?
By player hours over the last seven days, QUEOTA places at #12,408, within the top 56% of ranked servers.
How busy is QUEOTA?
At this count QUEOTA is offline, with its last sighting 40 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1. Look at the last 48 hours and 10:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on QUEOTA mean?
The game's server browser reads the tags QUEOTA publishes: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include QUEOTA?
QUEOTA appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe schedule
What is the wipe schedule on QUEOTA?
The record holds too few of QUEOTA's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 42 hours ago the current world was made.
Map and rules
Which map does QUEOTA run?
QUEOTA uses a map the game generates: procedural.
What are the rules and settings on QUEOTA?
No gather rate appears in the name of QUEOTA. No limit is set beyond the standard 8 players per group. This server runs survival, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does QUEOTA run?
On Windows, QUEOTA runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Is QUEOTA online, and how reliable is it?
Currently offline, QUEOTA was last seen 40 hours ago. In the last 1 full day it was found up for 0 of 24 hours, 0% of the time. The first sighting by Rust Population was on 27 October 2026.
Where is QUEOTA located?
Nothing published by QUEOTA states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 77.40.62.32:28015 is where it lives.
How to join
How do I join QUEOTA?
Either enter client.connect 77.40.62.32:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.