Rust PopulationField survey · Rust servers
Observing 77,039 players 11,802 servers 3,777 with someone on 111 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 14,756habitat unknownfirst seen 3 Oct 2026

your_server_name

Offline 77.79.179.249:28015 checked 25d ago

moddedoxide

Measurements

Players now
1/ 5
= 1 player
20% full
7-day average
0
peak –
Rank
#14,756
top 65%
Last wipe
25d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k3 Oct4 Oct6 Oct7 Oct9 Oct10 Oct

Top 65% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

1
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sat 3 Oct, 14:33 UTC25d ago 1 – running 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does your_server_name rank against other Rust servers?

The last seven days of player hours place your_server_name at #14,756, within the top 65% of all ranked servers.

How busy is your_server_name?

We have no live count for your_server_name right now. It was last seen 25 days 6 hours ago.

Lists and tags

What do the server tags on your_server_name mean?

The game's server browser reads the tags your_server_name publishes: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): 5 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include your_server_name?

On Rust Population, your_server_name is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on your_server_name?

The busiest point of its recent wipes averaged 1 players. 0 hours after the latest wipe the crowd peaked.

What is the wipe schedule on your_server_name?

Its rhythm cannot be told yet: too few of your_server_name's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 25 days 6 hours ago the current world was made.

Map and rules

What are the rules and settings on your_server_name?

The name tells you nothing about gather rates: your_server_name states none. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does your_server_name run?

The setup is Rust network protocol 2634 and build 166652 on Windows for your_server_name. Steam updates your game automatically, but you need the same protocol to join.

Is your_server_name online, and how reliable is it?

Offline at the moment, your_server_name was last seen 25 days 6 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 3 October 2026, Rust Population saw it for the first time.

Where is your_server_name located?

No region is published by your_server_name. The location a server claims is what Rust Population shows, not the place where the machine stands. 77.79.179.249:28015 is where it lives.

How to join

How do I join your_server_name?

Either enter client.connect 77.79.179.249:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players 5 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol The protocol is 2634; a different version will not connect.
cs166652
Build Game build: 166652.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.