Cinematic Local Test
Offline 77.90.52.21:28115 checked 28d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Cinematic Local Test rank against other Rust servers?
The last seven days of player hours place Cinematic Local Test at #14,465, within the top 61% of all ranked servers.
How busy is Cinematic Local Test?
At this count Cinematic Local Test is offline, with its last sighting 28 days 23 hours ago.
Tags
What do the server tags on Cinematic Local Test mean?
What the game's server browser reads from Cinematic Local Test is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): Carbon provides the plugin framework here. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Cinematic Local Test?
On Rust Population, Cinematic Local Test is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Cinematic Local Test?
Its rhythm cannot be told yet: too few of Cinematic Local Test's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 31 days 18 hours ago the current world was made.
Map and rules
Which map does Cinematic Local Test run?
A procedural map, generated by the game, is in use on Cinematic Local Test.
What are the rules and settings on Cinematic Local Test?
Nothing in Cinematic Local Test's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Cinematic Local Test run?
On Windows, Cinematic Local Test runs Rust network protocol 2633 and build 165217. Your game needs the same protocol to join; Steam takes care of updating it.
Is Cinematic Local Test online, and how reliable is it?
We last saw Cinematic Local Test 28 days 23 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 29 September 2026.
Where is Cinematic Local Test located?
No region is published by Cinematic Local Test. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 77.90.52.21:28115.
How to join
How do I join Cinematic Local Test?
Either enter client.connect 77.90.52.21:28115 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.