W2H26
Offline 77.98.128.63:28015 checked 13h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sat 24 Oct, 12:04 UTC4d ago | 1 | – | running | 1 |
| Thu 22 Oct, 21:20 UTC5d ago | 1 | – | 1.6 days | 1 |
| Tue 20 Oct, 17:40 UTC7d ago | 1 | held half | 2.2 days | 0 |
| Mon 19 Oct, 23:16 UTC8d ago | 1 | – | 0.8 days | 0 |
| Sun 18 Oct, 21:00 UTC9d ago | 1 | – | 1.1 days | 1 |
| Sun 18 Oct, 11:55 UTC10d ago | 1 | – | 0.4 days | 1 |
| Sat 17 Oct, 20:38 UTC10d ago | 1 | – | 0.6 days | 1 |
| Fri 16 Oct, 14:07 UTC11d ago | 1 | – | 1.3 days | 1 |
| Mon 12 Oct, 12:23 UTC16d ago | 1 | held half | 4.1 days | 1 |
| Sun 11 Oct, 21:59 UTC16d ago | 1 | – | 0.6 days | 1 |
| Sun 11 Oct, 15:39 UTC16d ago | 1 | – | 0.3 days | 0 |
| Thu 8 Oct, 20:52 UTC19d ago | 0 | – | 2.8 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does W2H26 rank against other Rust servers?
By player hours over the last seven days, W2H26 places at #4,891, within the top 22% of ranked servers.
How busy is W2H26?
We have no live count for W2H26 right now. It was last seen 13 hours ago. Seven days of counting give an average of 1 players and a peak of 1. In the last 48 hours the peak hour came at 13:00 UTC, averaging 1 players.
Lists and tags
What do the server tags on W2H26 mean?
What the game's server browser reads from W2H26 is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include W2H26?
W2H26 appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What does wipe day look like on W2H26?
Averaged over recent wipes, 1 players were counted at the busiest point. 0 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on W2H26?
There is no next wipe to predict: W2H26 wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 5 days 15 hours ago.
Map and rules
Which map does W2H26 run?
W2H26 uses a map the game generates, procedural, at size 2,000 with seed 1290386241. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on W2H26?
Nothing in W2H26's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does W2H26 run?
The setup is Rust network protocol 2635 and build 168909 on Windows for W2H26. Your game needs the same protocol to join; Steam takes care of updating it.
Does W2H26 run smoothly?
The last 48 hours saw an average of 232 server fps, with 150 as the lowest. Entities peaked at 18,529, including buildings, deployables and everything else. Up to 1,176 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is W2H26 online, and how reliable is it?
Currently offline, W2H26 was last seen 13 hours ago. Judging by the uptime it reports, the last restart was about 1 hours ago. Over the last 7 full days, 58 of 168 hours were online, or 35%. On 8 October 2026, Rust Population saw it for the first time.
Where is W2H26 located?
A region is not published by W2H26. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 77.98.128.63:28015.
How to join
How do I join W2H26?
Either enter client.connect 77.98.128.63:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.