Rust PopulationField survey · Rust servers
Observing 38,895 players 11,615 servers 2,943 with someone on 85 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,381habitat unknownfirst seen 19 Sep 2026

Development Server

Offline 78.121.57.3:28015 checked 39d ago

moddedoxide

Measurements

Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#15,381
no region published
Last wipe
39d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep
Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Development Server rank against other Rust servers?

By player hours over the last seven days, Development Server places at #15,381, within the top – of ranked servers.

How busy is Development Server?

We have no live count for Development Server right now. It was last seen 39 days 12 hours ago.

Tags

What do the server tags on Development Server mean?

What the game's server browser reads from Development Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp5 (Max players): You can join up to 5 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): The game build is 164530; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Development Server?

These Rust Population lists include Development Server: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.

Wipe notes

What is the wipe schedule on Development Server?

Its rhythm cannot be told yet: too few of Development Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 39 days 13 hours ago.

Settings

Which map does Development Server run?

Development Server uses a map the game generates: procedural.

What are the rules and settings on Development Server?

Nothing in Development Server's name says how gather works. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does Development Server run?

On Windows, Development Server runs Rust network protocol 2633 and build 164530. The protocol must match for you to join, and Steam updates it for you.

Is Development Server online, and how reliable is it?

We last saw Development Server 39 days 12 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 19 September 2026.

Where is Development Server located?

No region is published by Development Server. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 78.121.57.3:28015.

How to join

How do I join Development Server?

Open the console with F1 in Rust and enter client.connect 78.121.57.3:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp5,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp5
Max players You can join up to 5 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs164530
Build The game build is 164530.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.