Scrapling Local Test
Offline 78.190.254.120:28015 checked 17d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Scrapling Local Test rank against other Rust servers?
By player hours over the last seven days, Scrapling Local Test places at #15,285, within the top 70% of ranked servers.
How busy is Scrapling Local Test?
Scrapling Local Test is offline at this count; we last saw it 17 days 7 hours ago.
Tags
What do the server tags on Scrapling Local Test mean?
These are the tags Scrapling Local Test publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167584 (Build): The game build is 167584; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Scrapling Local Test?
Scrapling Local Test appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What is the wipe schedule on Scrapling Local Test?
Too few wipes are on record for Scrapling Local Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 17 days 10 hours ago the current world was made.
Map and rules
Which map does Scrapling Local Test run?
Scrapling Local Test uses a map the game generates: procedural.
What are the rules and settings on Scrapling Local Test?
The name tells you nothing about gather rates: Scrapling Local Test states none. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Scrapling Local Test run?
Rust network protocol 2634 and build 167584 on Windows is what Scrapling Local Test uses. Steam updates your game automatically, but you need the same protocol to join.
Is Scrapling Local Test online, and how reliable is it?
Currently offline, Scrapling Local Test was last seen 17 days 7 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 12 October 2026, Rust Population saw it for the first time.
Where is Scrapling Local Test located?
No region is published by Scrapling Local Test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 78.190.254.120:28015.
Getting in
How do I join Scrapling Local Test?
To connect directly, open Rust's console with F1 and type client.connect 78.190.254.120:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.