RustHook Test
Offline 78.190.59.19:28025 checked 36d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does RustHook Test rank against other Rust servers?
The last seven days of player hours place RustHook Test at #15,471, within the top 71% of all ranked servers.
How busy is RustHook Test?
We have no live count for RustHook Test right now. It was last seen 36 days 6 hours ago.
Tags
What do the server tags on RustHook Test mean?
What the game's server browser reads from RustHook Test is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): The game build is 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include RustHook Test?
These Rust Population lists include RustHook Test: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on RustHook Test?
Too few wipes are on record for RustHook Test to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 37 days 1 hours ago the current world was made.
Settings
Which map does RustHook Test run?
The map on RustHook Test is procedural, made by the game.
What are the rules and settings on RustHook Test?
No gather rate appears in the name of RustHook Test. The group limit is 8 players, which is the default. This server runs survival, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RustHook Test run?
Rust network protocol 2633 and build 165217 on Linux is what RustHook Test uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is RustHook Test online, and how reliable is it?
We last saw RustHook Test 36 days 6 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 22 September 2026.
Where is RustHook Test located?
A region is not published by RustHook Test. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 78.190.59.19:28025.
Getting in
How do I join RustHook Test?
Open the console with F1 in Rust and enter client.connect 78.190.59.19:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.