RustHook Test
Offline 78.190.60.166:28025 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 9h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 19:35 UTC FW27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustHook Test rank against other Rust servers?
By player hours over the last seven days, RustHook Test places at #15,920, within the top 70% of ranked servers.
How busy is RustHook Test?
At this count RustHook Test is offline, with its last sighting 26 days 17 hours ago.
Tags
What do the server tags on RustHook Test mean?
These are the tags RustHook Test publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166494 (Build): The game build is 166494; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include RustHook Test?
These Rust Population lists include RustHook Test: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on RustHook Test?
Averaged over recent wipes, 0 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on RustHook Test?
Once a month RustHook Test wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 27 days 13 hours ago, that is how long the current world has stood.
Map and rules
Which map does RustHook Test run?
A procedural map, generated by the game, is in use on RustHook Test.
What are the rules and settings on RustHook Test?
No gather rate appears in the name of RustHook Test. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does RustHook Test run?
Rust network protocol 2634 and build 166494 on Linux is what RustHook Test uses. The protocol must match for you to join, and Steam updates it for you.
Is RustHook Test online, and how reliable is it?
Currently offline, RustHook Test was last seen 26 days 17 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. The first sighting by Rust Population was on 23 September 2026.
Where is RustHook Test located?
No region is published by RustHook Test. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 78.190.60.166:28025.
How to join
How do I join RustHook Test?
To connect directly, open Rust's console with F1 and type client.connect 78.190.60.166:28025; or press Launch Rust on this page and Steam opens Rust and joins for you.