Taka-Tuka-Land
Offline 78.34.35.98:28015 checked 27d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Taka-Tuka-Land rank against other Rust servers?
Over the past week it ranks #15,950 for player hours, which puts Taka-Tuka-Land in the top 69% of all ranked servers.
How busy is Taka-Tuka-Land?
Taka-Tuka-Land is offline at this count; we last saw it 27 days 8 hours ago.
Lists and tags
What do the server tags on Taka-Tuka-Land mean?
What the game's server browser reads from Taka-Tuka-Land is this set of tags: gmvanilla (Game mode): Survival in vanilla form; mp25 (Max players): 25 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): The game build is 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Taka-Tuka-Land?
On Rust Population, Taka-Tuka-Land is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Taka-Tuka-Land?
The record holds too few of Taka-Tuka-Land's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 27 days 17 hours ago.
Settings
Which map does Taka-Tuka-Land run?
A procedural map of size 3,500 from seed 1962847223, generated by the game, is in use on Taka-Tuka-Land. The map follows from its size and seed, and RustMaps shows it from this page. The name on the map is Sunkenland.
What are the rules and settings on Taka-Tuka-Land?
No gather rate appears in the name of Taka-Tuka-Land. Eight players per group is the default, and it applies here. This server runs survival, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Taka-Tuka-Land run?
The setup is Rust network protocol 2633 and build 165217 on Linux for Taka-Tuka-Land. The protocol must match for you to join, and Steam updates it for you.
Is Taka-Tuka-Land online, and how reliable is it?
Currently offline, Taka-Tuka-Land was last seen 27 days 8 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 1 October 2026, Rust Population saw it for the first time.
Where is Taka-Tuka-Land located?
No region is published by Taka-Tuka-Land. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 78.34.35.98:28015.
Getting in
How do I join Taka-Tuka-Land?
Either enter client.connect 78.34.35.98:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.