Testmops
Online 78.47.21.235:28015 checked 12m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 00:28 UTC27d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Testmops rank against other Rust servers?
Over the past week it ranks #15,344 for player hours, which puts Testmops in the top 69% of all ranked servers.
How busy is Testmops?
The count reads 0 players on Testmops, which has 100 slots. A seven-day average of 0 players was counted here.
Tags
What do the server tags on Testmops mean?
What the game's server browser reads from Testmops is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Testmops?
Testmops appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on Testmops?
Across its recent wipes the busiest crowds averaged 0 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Testmops?
The record holds too few of Testmops's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 27 days 15 hours ago, that is how long the current world has stood.
Settings
Which map does Testmops run?
The map on Testmops is procedural, made by the game at size 4,000 from seed 1161194551. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on Testmops?
The name tells you nothing about gather rates: Testmops states none. No limit is set beyond the standard 8 players per group. You get survival here, raid, build and gather: the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Testmops run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Testmops. The protocol must match for you to join, and Steam updates it for you.
Does Testmops run smoothly?
It ran at 108 server fps on average over the last 48 hours, and never went below 70. Up to 90,819 entities were present, counting buildings, deployables and everything else. Memory use peaked at 2,575 MB. Players feel lag when fps is low and the entity count climbs.
Is Testmops online, and how reliable is it?
You will find Testmops online now. About 9 hours ago, it restarted, according to its uptime. Over the last 7 full days, 167 of 168 hours were online, or 99%. The first sighting by Rust Population was on 13 September 2026.
Where is Testmops located?
A region is not published by Testmops. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 78.47.21.235:28015.
Getting in
How do I join Testmops?
Open the console with F1 in Rust and enter client.connect 78.47.21.235:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you. You can find its website at https://discord.com/invite/UNVRS.