Rust PopulationField survey · Rust servers
Observing 60,014 players 11,706 servers 3,275 with someone on 114 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 9,504habitat unknownfirst seen 23 Oct 2026

retropotyaniy

Offline 78.57.126.109:28015 checked 4d ago

moddedoxide

Measurements

Players now
0/ 15
0% full
7-day average
0
peak 1
Rank
#9,504
top 43%
Last wipe
6d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k23 Oct24 Oct26 Oct27 Oct29 Oct30 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does retropotyaniy rank against other Rust servers?

By player hours over the last seven days, retropotyaniy places at #9,504, within the top 43% of ranked servers.

How busy is retropotyaniy?

We have no live count for retropotyaniy right now. It was last seen 4 days 6 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1.

Tags

What do the server tags on retropotyaniy mean?

These are the tags retropotyaniy publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp15 (Max players): The server has 15 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include retropotyaniy?

These Rust Population lists include retropotyaniy: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it will show up.

Wipe schedule

What is the wipe schedule on retropotyaniy?

Too few wipes are on record for retropotyaniy to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 6 days 5 hours ago.

Settings

Which map does retropotyaniy run?

retropotyaniy uses a map the game generates: procedural.

What are the rules and settings on retropotyaniy?

No gather rate appears in the name of retropotyaniy. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does retropotyaniy run?

The setup is Rust network protocol 2635 and build 168909 on Windows for retropotyaniy. Steam updates your game automatically, but you need the same protocol to join.

Is retropotyaniy online, and how reliable is it?

We last saw retropotyaniy 4 days 6 hours ago, and it is offline now. It was up 6% of the time over the last 6 full days, 9 out of 144 hours. It was first seen by Rust Population on 23 October 2026.

Where is retropotyaniy located?

Nothing published by retropotyaniy states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 78.57.126.109:28015 is where it lives.

Getting in

How do I join retropotyaniy?

Open the console with F1 in Rust and enter client.connect 78.57.126.109:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp15,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp15
Max players The server has 15 slots.
ts8
Group limit This is the game default: at most 8 per team.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build Game build: 168909.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.