Rust PopulationField survey · Rust servers
Observing 52,204 players 11,737 servers 3,347 with someone on 125 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,344habitat unknownfirst seen 4 Oct 2026

S-PLAYERS Test

Offline 78.80.85.125:28015 checked 6d ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,344
top 69%
Last wipe
24d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does S-PLAYERS Test rank against other Rust servers?

Over the past week it ranks #15,344 for player hours, which puts S-PLAYERS Test in the top 69% of all ranked servers.

How busy is S-PLAYERS Test?

At this count S-PLAYERS Test is offline, with its last sighting 6 days 4 hours ago. We counted 0 players on average across the past week.

Tags

What do the server tags on S-PLAYERS Test mean?

These are the tags S-PLAYERS Test publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include S-PLAYERS Test?

These Rust Population lists include S-PLAYERS Test: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What is the wipe schedule on S-PLAYERS Test?

Its rhythm cannot be told yet: too few of S-PLAYERS Test's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 24 days 1 hours ago, that is how long the current world has stood.

Settings

Which map does S-PLAYERS Test run?

The map on S-PLAYERS Test is procedural, made by the game.

What are the rules and settings on S-PLAYERS Test?

The name tells you nothing about gather rates: S-PLAYERS Test states none. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does S-PLAYERS Test run?

The setup is Rust network protocol 2634 and build 166652 on Linux for S-PLAYERS Test. The protocol must match for you to join, and Steam updates it for you.

Is S-PLAYERS Test online, and how reliable is it?

Currently offline, S-PLAYERS Test was last seen 6 days 4 hours ago. Over the last 7 full days, 44 of 168 hours were online, or 26%. It was first seen by Rust Population on 4 October 2026.

Where is S-PLAYERS Test located?

No region is published by S-PLAYERS Test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 78.80.85.125:28015.

How to join

How do I join S-PLAYERS Test?

To connect directly, open Rust's console with F1 and type client.connect 78.80.85.125:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players You can join up to 10 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs166652
Build The game build is 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code This server has no region code.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.