MicroRust
Offline 78.92.60.31:28015 checked 1d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does MicroRust rank against other Rust servers?
By player hours over the last seven days, MicroRust places at #15,080, within the top 68% of ranked servers.
How busy is MicroRust?
At this count MicroRust is offline, with its last sighting 25 hours ago. Seven days of counting give an average of 0 players and a peak of 1.
Tags
What do the server tags on MicroRust mean?
These are the tags MicroRust publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp500 (Max players): 500 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include MicroRust?
On Rust Population, MicroRust is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe notes
What is the wipe schedule on MicroRust?
Its rhythm cannot be told yet: too few of MicroRust's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 4 days 20 hours ago, that is how long the current world has stood.
Map and rules
Which map does MicroRust run?
The map on MicroRust is procedural, made by the game.
What are the rules and settings on MicroRust?
No gather rate appears in the name of MicroRust. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does MicroRust run?
The setup is Rust network protocol 2635 and build 168909 on Linux for MicroRust. Your game needs the same protocol to join; Steam takes care of updating it.
Is MicroRust online, and how reliable is it?
We last saw MicroRust 25 hours ago, and it is offline now. It was up 80% of the time over the last 4 full days, 77 out of 96 hours. It was first seen by Rust Population on 23 October 2026.
Where is MicroRust located?
Nothing published by MicroRust states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. 78.92.60.31:28015 is where it lives.
Getting in
How do I join MicroRust?
Either enter client.connect 78.92.60.31:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.