myserver
Offline 79.105.76.234:28015 checked 45d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 14 Sep, 14:00 UTC45d ago | – | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does myserver rank against other Rust servers?
By player hours over the last seven days, myserver places at #12,924, within the top – of ranked servers.
How busy is myserver?
myserver is offline at this count; we last saw it 45 days 14 hours ago.
Lists and tags
What do the server tags on myserver mean?
The game's server browser reads the tags myserver publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include myserver?
On Rust Population, myserver is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on myserver?
Its rhythm cannot be told yet: too few of myserver's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 45 days 9 hours ago.
Settings
Which map does myserver run?
The map on myserver is procedural, made by the game.
What are the rules and settings on myserver?
No gather rate appears in the name of myserver. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does myserver run?
Rust network protocol 2633 and build 163794 on Windows is what myserver uses. The protocol must match for you to join, and Steam updates it for you.
Is myserver online, and how reliable is it?
Offline at the moment, myserver was last seen 45 days 14 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 14 September 2026, Rust Population saw it for the first time.
Where is myserver located?
No region is published by myserver. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 79.105.76.234:28015.
Getting in
How do I join myserver?
Open the console with F1 in Rust and enter client.connect 79.105.76.234:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.