Underaft isolated repository audit
Offline 79.112.67.129:28015 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:13 UTC FW26d ago | 0 | – | running | 0 |
| Tue 22 Sep, 15:48 UTC35d ago | 0 | – | 9.1 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Underaft isolated repository audit rank against other Rust servers?
The last seven days of player hours place Underaft isolated repository audit at #16,036, within the top 69% of all ranked servers.
How busy is Underaft isolated repository audit?
We have no live count for Underaft isolated repository audit right now. It was last seen 26 days 3 hours ago.
Tags
What do the server tags on Underaft isolated repository audit mean?
These are the tags Underaft isolated repository audit publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp8 (Max players): 8 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166494 (Build): Game build: 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Underaft isolated repository audit?
These Rust Population lists include Underaft isolated repository audit: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on Underaft isolated repository audit?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Underaft isolated repository audit?
The record holds too few of Underaft isolated repository audit's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 26 days 5 hours ago the current world was made.
Map and rules
Which map does Underaft isolated repository audit run?
Underaft isolated repository audit uses a map the game generates: procedural.
What are the rules and settings on Underaft isolated repository audit?
No gather rate appears in the name of Underaft isolated repository audit. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. VAC, Valve's anti-cheat, is not running.
Server details
Which version of Rust does Underaft isolated repository audit run?
Rust network protocol 2634 and build 166494 on Linux is what Underaft isolated repository audit uses. Steam updates your game automatically, but you need the same protocol to join.
Is Underaft isolated repository audit online, and how reliable is it?
We last saw Underaft isolated repository audit 26 days 3 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 13 September 2026.
Where is Underaft isolated repository audit located?
A region is not published by Underaft isolated repository audit. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 79.112.67.129:28015.
Getting in
How do I join Underaft isolated repository audit?
Either enter client.connect 79.112.67.129:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.