[ESP]FOREVER
Offline 79.112.86.235:28015 checked 26d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 59% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 15h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 2, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:37 UTC FW26d ago | 2 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does [ESP]FOREVER rank against other Rust servers?
Over the past week it ranks #13,613 for player hours, which puts [ESP]FOREVER in the top 59% of all ranked servers.
How busy is [ESP]FOREVER?
At this count [ESP]FOREVER is offline, with its last sighting 26 days 7 hours ago.
Lists and tags
What do the server tags on [ESP]FOREVER mean?
The game's server browser reads the tags [ESP]FOREVER publishes: gmvanilla (Game mode): This is vanilla survival; mp400 (Max players): You can join up to 400 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166494 (Build): The game build is 166494; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [ESP]FOREVER?
These Rust Population lists include [ESP]FOREVER: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more and it will show up.
Wipe schedule
What does wipe day look like on [ESP]FOREVER?
The busiest point of its recent wipes averaged 2 players. The crowd on the latest wipe peaked 1 hours in.
What is the wipe schedule on [ESP]FOREVER?
The force wipe is the only wipe [ESP]FOREVER takes, once a month. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. Counted from 26 days 9 hours ago, that is how long the current world has stood.
Settings
Which map does [ESP]FOREVER run?
The map on [ESP]FOREVER is procedural, made by the game at size 4,000 from seed 100816564. The map follows from its size and seed, and RustMaps shows it from this page.
What are the rules and settings on [ESP]FOREVER?
No gather rate appears in the name of [ESP]FOREVER. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. Combat between players, raids included, is permitted. Modded is its browser category: plugins or settings change the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does [ESP]FOREVER run?
Rust network protocol 2634 and build 166494 on Windows is what [ESP]FOREVER uses. Steam updates your game automatically, but you need the same protocol to join.
Is [ESP]FOREVER online, and how reliable is it?
Currently offline, [ESP]FOREVER was last seen 26 days 7 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.
Where is [ESP]FOREVER located?
Nothing published by [ESP]FOREVER states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 79.112.86.235:28015.
How to join
How do I join [ESP]FOREVER?
Open the console with F1 in Rust and enter client.connect 79.112.86.235:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.