Hunter's Cove
Offline 79.127.254.131:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 26 Oct, 02:52 UTC2d ago | 1 | – | running | 1 |
| Tue 20 Oct, 02:54 UTC8d ago | 1 | held half | 6 days | 1 |
| Sat 17 Oct, 02:31 UTC11d ago | 1 | held half | 3 days | 1 |
| Thu 15 Oct, 22:27 UTC13d ago | 1 | – | 1.2 days | 1 |
| Thu 1 Oct, 00:34 UTC27d ago | 1 | – | 16.1 days | 1 |
| Tue 29 Sep, 22:54 UTC29d ago | 1 | – | 1.1 days | 1 |
| Tue 29 Sep, 06:47 UTC29d ago | 1 | – | 0.7 days | 1 |
| Fri 25 Sep, 05:48 UTC33d ago | – | – | 4 days | 1 |
| Thu 24 Sep, 01:03 UTC34d ago | – | – | 1.2 days | 0 |
| Sat 12 Sep, 02:23 UTC46d ago | – | – | 11.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Hunter's Cove rank against other Rust servers?
By player hours over the last seven days, Hunter's Cove places at #9,436, within the top 42% of ranked servers.
How busy is Hunter's Cove?
At this count Hunter's Cove is offline, with its last sighting 2 days 18 hours ago. Averaged over seven days, it drew 1 players and reached a peak of 1.
Lists and tags
What do the server tags on Hunter's Cove mean?
The game's server browser reads the tags Hunter's Cove publishes: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): The server has 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Hunter's Cove?
Hunter's Cove appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe schedule
What does wipe day look like on Hunter's Cove?
Averaged over recent wipes, 1 players were counted at the busiest point. 1 hours after the latest wipe the crowd peaked. Half that peak held until the next wipe in 100% of its recent wipes.
What is the wipe schedule on Hunter's Cove?
No next wipe can be predicted for Hunter's Cove, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 2 days 20 hours ago.
Map and rules
What are the rules and settings on Hunter's Cove?
The name tells you nothing about gather rates: Hunter's Cove states none. No limit is set beyond the standard 8 players per group. survival is what it runs, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Hunter's Cove run?
Rust network protocol 2635 and build 168909 on Windows is what Hunter's Cove uses. Your game needs the same protocol to join; Steam takes care of updating it.
Is Hunter's Cove online, and how reliable is it?
Offline at the moment, Hunter's Cove was last seen 2 days 18 hours ago. Over the last 7 full days, 8 of 168 hours were online, or 5%. On 17 September 2026, Rust Population saw it for the first time.
Where is Hunter's Cove located?
Nothing published by Hunter's Cove states a region. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 79.127.254.131:28015.
How to join
How do I join Hunter's Cove?
Either enter client.connect 79.127.254.131:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.