12g TEST
Offline 79.136.0.124:58016 checked 13d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 14 Oct, 14:50 UTC13d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does 12g TEST rank against other Rust servers?
By player hours over the last seven days, 12g TEST places at #15,226, within the top 70% of ranked servers.
How busy is 12g TEST?
12g TEST is offline at this count; we last saw it 13 days 9 hours ago.
Lists and tags
What do the server tags on 12g TEST mean?
What the game's server browser reads from 12g TEST is this set of tags: gmvanilla (Game mode): This is vanilla survival; mp40 (Max players): The server has 40 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs167781 (Build): This server runs game build 167781; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include 12g TEST?
12g TEST appears among the Rust Population lists that follow: Modded Rust servers, counted. Filter the server list by Type: Vanilla and Modded; Server tag: Vanilla ^v, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe schedule
What does wipe day look like on 12g TEST?
Averaged over recent wipes, 0 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on 12g TEST?
The record holds too few of 12g TEST's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 13 days 11 hours ago, that is how long the current world has stood.
Map and rules
Which map does 12g TEST run?
A procedural map, generated by the game, is in use on 12g TEST.
What are the rules and settings on 12g TEST?
The name tells you nothing about gather rates: 12g TEST states none. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. By its own description it is vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does 12g TEST run?
The setup is Rust network protocol 2634 and build 167781 on Linux for 12g TEST. Steam updates your game automatically, but you need the same protocol to join.
Is 12g TEST online, and how reliable is it?
Currently offline, 12g TEST was last seen 13 days 9 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 29 September 2026, Rust Population saw it for the first time.
Where is 12g TEST located?
A region is not published by 12g TEST. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 79.136.0.124:58016.
Getting in
How do I join 12g TEST?
Either enter client.connect 79.136.0.124:58016 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.