Name of Server as Shown on the Client Server List
Offline 79.136.203.133:28015 checked 38d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 20 Sep, 12:05 UTC38d ago | 0 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Name of Server as Shown on the Client Server List rank against other Rust servers?
The last seven days of player hours place Name of Server as Shown on the Client Server List at #15,476, within the top – of all ranked servers.
How busy is Name of Server as Shown on the Client Server List?
We have no live count for Name of Server as Shown on the Client Server List right now. It was last seen 38 days 20 hours ago.
Tags
What do the server tags on Name of Server as Shown on the Client Server List mean?
These are the tags Name of Server as Shown on the Client Server List publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include Name of Server as Shown on the Client Server List?
These Rust Population lists include Name of Server as Shown on the Client Server List: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Name of Server as Shown on the Client Server List?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Name of Server as Shown on the Client Server List?
Its rhythm cannot be told yet: too few of Name of Server as Shown on the Client Server List's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 38 days 21 hours ago, that is how long the current world has stood.
Map and rules
Which map does Name of Server as Shown on the Client Server List run?
Name of Server as Shown on the Client Server List uses a map the game generates: procedural.
What are the rules and settings on Name of Server as Shown on the Client Server List?
No gather rate appears in the name of Name of Server as Shown on the Client Server List. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Name of Server as Shown on the Client Server List run?
The setup is Rust network protocol 2633 and build 164530 on Windows for Name of Server as Shown on the Client Server List. Your game needs the same protocol to join; Steam takes care of updating it.
Is Name of Server as Shown on the Client Server List online, and how reliable is it?
We last saw Name of Server as Shown on the Client Server List 38 days 20 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 18 September 2026.
Where is Name of Server as Shown on the Client Server List located?
Nothing published by Name of Server as Shown on the Client Server List states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 79.136.203.133:28015.
How to join
How do I join Name of Server as Shown on the Client Server List?
To connect directly, open Rust's console with F1 and type client.connect 79.136.203.133:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.