Rust PopulationField survey · Rust servers
Observing 48,663 players 11,668 servers 3,138 with someone on 118 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,476habitat unknownfirst seen 18 Sep 2026

Name of Server as Shown on the Client Server List

Offline 79.136.203.133:28015 checked 38d ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,476
no region published
Last wipe
38d ago
no schedule published
Next wipe
–
too few wipes seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep21 Sep23 Sep24 Sep26 Sep27 Sep
Obs. 4 · the wipe cycle

Wipe schedule

too few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

0
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

No hourly players around its wipes yet.

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 20 Sep, 12:05 UTC38d ago 0 – running 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does Name of Server as Shown on the Client Server List rank against other Rust servers?

The last seven days of player hours place Name of Server as Shown on the Client Server List at #15,476, within the top – of all ranked servers.

How busy is Name of Server as Shown on the Client Server List?

We have no live count for Name of Server as Shown on the Client Server List right now. It was last seen 38 days 20 hours ago.

Tags

What do the server tags on Name of Server as Shown on the Client Server List mean?

These are the tags Name of Server as Shown on the Client Server List publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs164530 (Build): The game build is 164530; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Name of Server as Shown on the Client Server List?

These Rust Population lists include Name of Server as Shown on the Client Server List: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe notes

What does wipe day look like on Name of Server as Shown on the Client Server List?

Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.

What is the wipe schedule on Name of Server as Shown on the Client Server List?

Its rhythm cannot be told yet: too few of Name of Server as Shown on the Client Server List's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 38 days 21 hours ago, that is how long the current world has stood.

Map and rules

Which map does Name of Server as Shown on the Client Server List run?

Name of Server as Shown on the Client Server List uses a map the game generates: procedural.

What are the rules and settings on Name of Server as Shown on the Client Server List?

No gather rate appears in the name of Name of Server as Shown on the Client Server List. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

Server details

Which version of Rust does Name of Server as Shown on the Client Server List run?

The setup is Rust network protocol 2633 and build 164530 on Windows for Name of Server as Shown on the Client Server List. Your game needs the same protocol to join; Steam takes care of updating it.

Is Name of Server as Shown on the Client Server List online, and how reliable is it?

We last saw Name of Server as Shown on the Client Server List 38 days 20 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 18 September 2026.

Where is Name of Server as Shown on the Client Server List located?

Nothing published by Name of Server as Shown on the Client Server List states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 79.136.203.133:28015.

How to join

How do I join Name of Server as Shown on the Client Server List?

To connect directly, open Rust's console with F1 and type client.connect 79.136.203.133:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs164530,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs164530
Build The game build is 164530.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.