my_server
Offline 79.139.171.6:28015 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 15:13 UTC5d ago | 0 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does my_server rank against other Rust servers?
By player hours over the last seven days, my_server places at #15,323, within the top 69% of ranked servers.
How busy is my_server?
my_server is offline at this count; we last saw it 2 days 9 hours ago. We counted 0 players on average across the past week.
Tags
What do the server tags on my_server mean?
The game's server browser reads the tags my_server publishes: gmrust (Game mode): The game mode is standard Rust survival; mp500 (Max players): You can join up to 500 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): A plugin framework, Carbon, is in use. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include my_server?
On Rust Population, my_server is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week.
Wipe notes
What does wipe day look like on my_server?
Averaged over recent wipes, 0 players were counted at the busiest point. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on my_server?
Its rhythm cannot be told yet: too few of my_server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 5 days 20 hours ago, that is how long the current world has stood.
Settings
Which map does my_server run?
The map on my_server is procedural, made by the game.
What are the rules and settings on my_server?
The name tells you nothing about gather rates: my_server states none. The group limit is 8 players, which is the default. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. Carbon plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does my_server run?
Rust network protocol 2635 and build 168909 on Windows is what my_server uses. The protocol must match for you to join, and Steam updates it for you.
Is my_server online, and how reliable is it?
We last saw my_server 2 days 9 hours ago, and it is offline now. It was up 11% of the time over the last 5 full days, 13 out of 120 hours. The first sighting by Rust Population was on 23 October 2026.
Where is my_server located?
A region is not published by my_server. Rust Population does not look up where the machine stands; it shows where the server says it is. 79.139.171.6:28015 is where it lives.
How to join
How do I join my_server?
Open the console with F1 in Rust and enter client.connect 79.139.171.6:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.