Rust PopulationField survey · Rust servers
Observing 33,161 players 11,582 servers 2,855 with someone on 65 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,691habitat unknownfirst seen 26 Sep 2026

My Rust Dev Server

Offline 79.142.151.26:28015 checked 31d ago

moddedoxide

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak –
Rank
#15,691
top 67%
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 67% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does My Rust Dev Server rank against other Rust servers?

By player hours over the last seven days, My Rust Dev Server places at #15,691, within the top 67% of ranked servers.

How busy is My Rust Dev Server?

At this count My Rust Dev Server is offline, with its last sighting 31 days 13 hours ago.

Lists and tags

What do the server tags on My Rust Dev Server mean?

What the game's server browser reads from My Rust Dev Server is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2633 (Protocol): The protocol is 2633; a different version will not connect; cs165217 (Build): The game build is 165217; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include My Rust Dev Server?

My Rust Dev Server appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Wipe schedule

What is the wipe schedule on My Rust Dev Server?

Too few wipes are on record for My Rust Dev Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 31 days 14 hours ago.

Map and rules

Which map does My Rust Dev Server run?

The map on My Rust Dev Server is procedural, made by the game.

What are the rules and settings on My Rust Dev Server?

No gather rate appears in the name of My Rust Dev Server. Eight players per group is the default, and it applies here. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.

About the server

Which version of Rust does My Rust Dev Server run?

On Windows, My Rust Dev Server runs Rust network protocol 2633 and build 165217. Your game needs the same protocol to join; Steam takes care of updating it.

Is My Rust Dev Server online, and how reliable is it?

Offline at the moment, My Rust Dev Server was last seen 31 days 13 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 26 September 2026, Rust Population saw it for the first time.

Where is My Rust Dev Server located?

No region is published by My Rust Dev Server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 79.142.151.26:28015.

Getting in

How do I join My Rust Dev Server?

Either enter client.connect 79.142.151.26:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2633,gmrust,cs165217,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players You can join up to 10 slots.
ts8
Group limit 8 per team is the default limit.
v2633
Protocol The protocol is 2633; a different version will not connect.
cs165217
Build The game build is 165217.
ptrak
Networking RakNet is the network layer here, as standard for the game.
$r?
Region code No region code is set.

Mods and access

^o
Oxide A plugin framework, Oxide (uMod), is in use.
^z
Modded This server appears under Modded because plugins or settings alter the game.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.