[EU] TCS PvE | Vanilla | Friendly
Offline EU 79.153.18.114:28025 checked 14h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 42% of all ranked servers, top 76% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 20h. The force wipe
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [EU] TCS PvE | Vanilla | Friendly rank against other Rust servers?
Seven-day player hours put [EU] TCS PvE | Vanilla | Friendly at #9,353, or #2,209 in Europe, inside the top 42% of all ranked servers.
How busy is [EU] TCS PvE | Vanilla | Friendly?
At this count [EU] TCS PvE | Vanilla | Friendly is offline, with its last sighting 14 hours ago. Seven days of counting give an average of 2 players and a peak of 5. Look at the last 48 hours and 19:00 UTC stands out: it averaged 5 players.
Lists and tags
What do the server tags on [EU] TCS PvE | Vanilla | Friendly mean?
These are the tags [EU] TCS PvE | Vanilla | Friendly publishes, as read by the game's server browser: gmvanilla (Game mode): Survival in vanilla form; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^m (Monthly): Monthly wipes take place, following Facepunch's force wipe; ^v (Vanilla): Facepunch's game, unaltered: no kits, no rate changes, no extra rules; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; EU (Europe): In the server browser it appears under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [EU] TCS PvE | Vanilla | Friendly?
These Rust Population lists include [EU] TCS PvE | Vanilla | Friendly: Rust servers in Europe, Community servers, field-listed, PvE servers, counted and Vanilla Rust servers, counted. Filter the server list by Region: Europe; Type: Vanilla, Community (not modded, not official) and Plugins, not modded; Game mode: PvE; Server tag: Monthly ^m, Vanilla ^v, PvE ^p and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly and it will show up.
Wipe schedule
What is the wipe schedule on [EU] TCS PvE | Vanilla | Friendly?
The next wipe for [EU] TCS PvE | Vanilla | Friendly is estimated from the force wipe. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 27 days 3 hours ago the current world was made. A monthly wipe schedule is what its tags publish.
Settings
Which map does [EU] TCS PvE | Vanilla | Friendly run?
The map on [EU] TCS PvE | Vanilla | Friendly is procedural, made by the game.
What are the rules and settings on [EU] TCS PvE | Vanilla | Friendly?
Nothing in [EU] TCS PvE | Vanilla | Friendly's name says how gather works. The group limit is 8 players, which is the default. You get pve here, no player combat. The server browser lists it under Community, as a community server. Oxide plugins are in use here. The server describes itself as vanilla: facepunch's game, unaltered: no kits, no rate changes, no extra rules. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does [EU] TCS PvE | Vanilla | Friendly run?
Rust network protocol 2635 and build 168909 on Windows is what [EU] TCS PvE | Vanilla | Friendly uses. Steam updates your game automatically, but you need the same protocol to join.
Is [EU] TCS PvE | Vanilla | Friendly online, and how reliable is it?
Offline at the moment, [EU] TCS PvE | Vanilla | Friendly was last seen 14 hours ago. Over the last 7 full days, 1 of 168 hours were online, or 1%. On 5 October 2026, Rust Population saw it for the first time.
Where is [EU] TCS PvE | Vanilla | Friendly located?
With its EU tag, [EU] TCS PvE | Vanilla | Friendly places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 79.153.18.114:28025.
How to join
How do I join [EU] TCS PvE | Vanilla | Friendly?
To connect directly, open Rust's console with F1 and type client.connect 79.153.18.114:28025; or press Launch Rust on this page and Steam opens Rust and joins for you.