RustTool Test
Online 79.160.193.176:28015 checked 11m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 51% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 25 Oct, 19:22 UTC3d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does RustTool Test rank against other Rust servers?
By player hours over the last seven days, RustTool Test places at #11,414, within the top 51% of ranked servers.
How busy is RustTool Test?
Of its 10 slots, RustTool Test is using 0 right now. Seven days of counting give an average of 0 players and a peak of 1.
Lists and tags
What do the server tags on RustTool Test mean?
What the game's server browser reads from RustTool Test is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include RustTool Test?
On Rust Population, RustTool Test is filed under these lists: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Last wipe: In the last week and it will show up.
Wipe notes
What does wipe day look like on RustTool Test?
Averaged over recent wipes, 1 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on RustTool Test?
Too few wipes are on record for RustTool Test to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 3 days 7 hours ago, that is how long the current world has stood.
Settings
Which map does RustTool Test run?
A procedural map, generated by the game, is in use on RustTool Test.
What are the rules and settings on RustTool Test?
The name tells you nothing about gather rates: RustTool Test states none. The group limit is 8 players, which is the default. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does RustTool Test run?
Rust network protocol 2635 and build 168909 on Linux is what RustTool Test uses. The protocol must match for you to join, and Steam updates it for you.
Is RustTool Test online, and how reliable is it?
You will find RustTool Test online now. It was up 99% of the time over the last 3 full days, 71 out of 72 hours. It was first seen by Rust Population on 25 October 2026.
Where is RustTool Test located?
No region is published by RustTool Test. The location a server claims is what Rust Population shows, not the place where the machine stands. 79.160.193.176:28015 is where it lives.
Getting in
How do I join RustTool Test?
Open the console with F1 in Rust and enter client.connect 79.160.193.176:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.