Rust PopulationField survey · Rust servers
Observing 48,316 players 11,667 servers 3,167 with someone on 118 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 4,688habitat unknownfirst seen 24 Oct 2026

Rust-Local

Offline 79.174.34.37:28015 checked 1d ago

moddedoxide

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
1
peak 2
Rank
#4,688
top 21%
Last wipe
5d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeak
00.511.5212:0014:0015:0017:0018:0020:00

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
12.5k5k7.5k10k24 Oct25 Oct26 Oct27 Oct28 Oct29 Oct

Top 21% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does Rust-Local rank against other Rust servers?

The last seven days of player hours place Rust-Local at #4,688, within the top 21% of all ranked servers.

How busy is Rust-Local?

Rust-Local is offline at this count; we last saw it 37 hours ago. Seven days of counting give an average of 1 players and a peak of 2. Look at the last 48 hours and 16:00 UTC stands out: it averaged 2 players.

Lists and tags

What do the server tags on Rust-Local mean?

These are the tags Rust-Local publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include Rust-Local?

These Rust Population lists include Rust-Local: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week and it will show up.

Wipe notes

What is the wipe schedule on Rust-Local?

Its rhythm cannot be told yet: too few of Rust-Local's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 5 days 14 hours ago, that is how long the current world has stood.

Map and rules

Which map does Rust-Local run?

A procedural map, generated by the game, is in use on Rust-Local.

What are the rules and settings on Rust-Local?

No gather rate appears in the name of Rust-Local. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does Rust-Local run?

On Linux, Rust-Local runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.

Is Rust-Local online, and how reliable is it?

Currently offline, Rust-Local was last seen 37 hours ago. It was up 56% of the time over the last 4 full days, 54 out of 96 hours. The first sighting by Rust Population was on 24 October 2026.

Where is Rust-Local located?

A region is not published by Rust-Local. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 79.174.34.37:28015.

Getting in

How do I join Rust-Local?

Either enter client.connect 79.174.34.37:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode Survival in the standard Rust style.
mp10
Max players 10 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol Your game needs the same version, protocol 2635, to join.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.