Viper
Offline 79.177.135.111:28015 checked 2h ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Viper rank against other Rust servers?
The last seven days of player hours place Viper at #9,684, within the top 44% of all ranked servers.
How busy is Viper?
At this count Viper is offline, with its last sighting 2 hours ago. We counted an average of 0 players in the past week, with 1 at the busiest. Look at the last 48 hours and 10:00 UTC stands out: it averaged 1 players.
Lists and tags
What do the server tags on Viper mean?
These are the tags Viper publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): You can join up to 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Viper?
On Rust Population, Viper is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days.
Wipe notes
What is the wipe schedule on Viper?
Its rhythm cannot be told yet: too few of Viper's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 31 hours ago, that is how long the current world has stood.
Settings
Which map does Viper run?
Viper uses a map the game generates: procedural.
What are the rules and settings on Viper?
Nothing in Viper's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Viper run?
Rust network protocol 2635 and build 168909 on Windows is what Viper uses. The protocol must match for you to join, and Steam updates it for you.
Is Viper online, and how reliable is it?
Currently offline, Viper was last seen 2 hours ago. It was first seen by Rust Population on 27 October 2026.
Where is Viper located?
A region is not published by Viper. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 79.177.135.111:28015.
Getting in
How do I join Viper?
Open the console with F1 in Rust and enter client.connect 79.177.135.111:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.