Rust PopulationField survey · Rust servers
Observing 67,745 players 11,776 servers 3,535 with someone on 197 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 14,560habitat unknownfirst seen 24 Sep 2026

[DE] SteppenWolf*s PVE-Insel

Offline 79.238.71.179:28025 checked 25d ago

monthly wipes moddedoxidepve

Measurements

Players now
1/ 10
= 1 player
10% full
7-day average
0
peak –
Rank
#14,560
top 64%
Last wipe
25d ago
monthly schedule
Next wipe
7d 6h
Thu 5 Nov, 19:00 UTC FW
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k24 Sep27 Sep1 Oct4 Oct8 Oct11 Oct

Top 64% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

force wipes only

Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence

3.3 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes

Coming wipes

7d 6h
Thu 5 Nov, 19:00 UTC
FW
35d 6h
Thu 3 Dec, 19:00 UTC
FW

The first 48 hours of its last wipes

Sun 4 OctThu 1 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 11:58 UTC25d ago 1 – running 1
Thu 1 Oct, 14:05 UTC27d ago 1 – 2.9 days 1
Mon 28 Sep, 08:03 UTC31d ago 1 – 3.3 days 1
Thu 24 Sep, 18:57 UTC34d ago 1 – 3.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does [DE] SteppenWolf*s PVE-Insel rank against other Rust servers?

Over the past week it ranks #14,560 for player hours, which puts [DE] SteppenWolf*s PVE-Insel in the top 64% of all ranked servers.

How busy is [DE] SteppenWolf*s PVE-Insel?

At this count [DE] SteppenWolf*s PVE-Insel is offline, with its last sighting 25 days ago.

Tags

What do the server tags on [DE] SteppenWolf*s PVE-Insel mean?

What the game's server browser reads from [DE] SteppenWolf*s PVE-Insel is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.

Which Rust Population lists and filters include [DE] SteppenWolf*s PVE-Insel?

These Rust Population lists include [DE] SteppenWolf*s PVE-Insel: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.

Wipe notes

What does wipe day look like on [DE] SteppenWolf*s PVE-Insel?

The busiest point of its recent wipes averaged 1 players. 1 hours after the latest wipe the crowd peaked.

What is the wipe schedule on [DE] SteppenWolf*s PVE-Insel?

The force wipe is the only wipe [DE] SteppenWolf*s PVE-Insel takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 25 days ago the current world was made. Its tags give a wipe schedule of one wipe a month.

Settings

Which map does [DE] SteppenWolf*s PVE-Insel run?

[DE] SteppenWolf*s PVE-Insel uses a map the game generates, procedural, at size 4,500 with seed 777895. Size and seed together fix the map, so you can view it on RustMaps from this page.

What are the rules and settings on [DE] SteppenWolf*s PVE-Insel?

No gather rate appears in the name of [DE] SteppenWolf*s PVE-Insel. The group limit is 8 players, which is the default. pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does [DE] SteppenWolf*s PVE-Insel run?

On Windows, [DE] SteppenWolf*s PVE-Insel runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam updates it for you.

Is [DE] SteppenWolf*s PVE-Insel online, and how reliable is it?

Currently offline, [DE] SteppenWolf*s PVE-Insel was last seen 25 days ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 24 September 2026, Rust Population saw it for the first time.

Where is [DE] SteppenWolf*s PVE-Insel located?

Nothing published by [DE] SteppenWolf*s PVE-Insel states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 79.238.71.179:28025.

Getting in

How do I join [DE] SteppenWolf*s PVE-Insel?

Open the console with F1 in Rust and enter client.connect 79.238.71.179:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2634,^m,^p,gmrust,cs166652,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players 10 slots are available.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol To join, your game must match protocol 2634.
cs166652
Build Game build: 166652.
ptrak
Networking The network layer is RakNet, the game's standard.
$r?
Region code The region code is left blank.

Wipe schedule

^m
Monthly This server wipes once a month, at the same time as Facepunch's force wipe.

Gameplay

^p
PvE Other players are not a threat; the danger comes from the world.

Mods and access

^o
Oxide The plugin framework Oxide (uMod) runs on this server.
^z
Modded The game is changed by plugins or settings, so it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.