[DE] SteppenWolf*s PVE-Insel
Offline 79.238.71.179:28025 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 28 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 64% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 7d 6h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 11:58 UTC25d ago | 1 | – | running | 1 |
| Thu 1 Oct, 14:05 UTC27d ago | 1 | – | 2.9 days | 1 |
| Mon 28 Sep, 08:03 UTC31d ago | 1 | – | 3.3 days | 1 |
| Thu 24 Sep, 18:57 UTC34d ago | 1 | – | 3.5 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does [DE] SteppenWolf*s PVE-Insel rank against other Rust servers?
Over the past week it ranks #14,560 for player hours, which puts [DE] SteppenWolf*s PVE-Insel in the top 64% of all ranked servers.
How busy is [DE] SteppenWolf*s PVE-Insel?
At this count [DE] SteppenWolf*s PVE-Insel is offline, with its last sighting 25 days ago.
Tags
What do the server tags on [DE] SteppenWolf*s PVE-Insel mean?
What the game's server browser reads from [DE] SteppenWolf*s PVE-Insel is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): 10 slots are available; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): To join, your game must match protocol 2634; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^m (Monthly): This server wipes once a month, at the same time as Facepunch's force wipe; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include [DE] SteppenWolf*s PVE-Insel?
These Rust Population lists include [DE] SteppenWolf*s PVE-Insel: Modded Rust servers, counted and PvE servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Game mode: PvE; Server tag: Monthly ^m, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
Wipe notes
What does wipe day look like on [DE] SteppenWolf*s PVE-Insel?
The busiest point of its recent wipes averaged 1 players. 1 hours after the latest wipe the crowd peaked.
What is the wipe schedule on [DE] SteppenWolf*s PVE-Insel?
The force wipe is the only wipe [DE] SteppenWolf*s PVE-Insel takes, once a month. The force wipe on Thursday 5 November at 19:00 UTC is its next wipe, and every Rust server wipes then. 25 days ago the current world was made. Its tags give a wipe schedule of one wipe a month.
Settings
Which map does [DE] SteppenWolf*s PVE-Insel run?
[DE] SteppenWolf*s PVE-Insel uses a map the game generates, procedural, at size 4,500 with seed 777895. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on [DE] SteppenWolf*s PVE-Insel?
No gather rate appears in the name of [DE] SteppenWolf*s PVE-Insel. The group limit is 8 players, which is the default. pve is what it runs, no player combat. You find it under Modded, since plugins or settings change how it plays. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does [DE] SteppenWolf*s PVE-Insel run?
On Windows, [DE] SteppenWolf*s PVE-Insel runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam updates it for you.
Is [DE] SteppenWolf*s PVE-Insel online, and how reliable is it?
Currently offline, [DE] SteppenWolf*s PVE-Insel was last seen 25 days ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. On 24 September 2026, Rust Population saw it for the first time.
Where is [DE] SteppenWolf*s PVE-Insel located?
Nothing published by [DE] SteppenWolf*s PVE-Insel states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 79.238.71.179:28025.
Getting in
How do I join [DE] SteppenWolf*s PVE-Insel?
Open the console with F1 in Rust and enter client.connect 79.238.71.179:28025. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.