Rust PopulationField survey · Rust servers
Observing 32,508 players 11,637 servers 2,805 with someone on 70 fresh wipes in 3 h counted every five minutes
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Specimen recordcat. no. 13,072habitat unknownfirst seen 16 Sep 2026

My Carbon Test Server

Offline 8.9.83.129:25566 checked 15d ago

moddedcarbon

Measurements

Players now
1/ 50
= 1 player
2% full
7-day average
0
peak –
Rank
#13,072
top 61%
Last wipe
15d ago
no schedule published
Next wipe
11h
Thu 29 Oct, 16:05 UTC
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

a steady gap

Next wipe Thursday 29 October, 16:05 UTC, in 11h. Every 7 days 21 hours · medium confidence

7.9 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
1
wipe-day peak
players, last three wipes
67%
crowd held
else halves by day 1

Coming wipes

11h
Thu 29 Oct, 16:05 UTC
7d 14h
Thu 5 Nov, 19:00 UTC
FW
8d 8h
Fri 6 Nov, 12:57 UTC
16d 4h
Sat 14 Nov, 09:49 UTC
24d 1h
Sun 22 Nov, 06:40 UTC
31d 22h
Mon 30 Nov, 03:32 UTC
35d 14h
Thu 3 Dec, 19:00 UTC
FW
39d 19h
Tue 8 Dec, 00:23 UTC

The first 48 hours of its last wipes

Tue 13 OctTue 6 OctMon 28 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Tue 13 Oct, 22:22 UTC15d ago 1 – running 0
Tue 6 Oct, 01:31 UTC23d ago 1 halved by day 1 7.9 days 1
Mon 28 Sep, 19:38 UTC30d ago 1 held half 7.2 days 1
Sun 20 Sep, 20:42 UTC38d ago 1 held half 8 days 1

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does My Carbon Test Server rank against other Rust servers?

The last seven days of player hours place My Carbon Test Server at #13,072, within the top 61% of all ranked servers.

How busy is My Carbon Test Server?

We have no live count for My Carbon Test Server right now. It was last seen 15 days 5 hours ago.

Lists and tags

What do the server tags on My Carbon Test Server mean?

These are the tags My Carbon Test Server publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): Game build: 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^z (Modded): Plugins or settings change the game; it is listed under Modded; ^y (Carbon): Carbon provides the plugin framework here. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.

Which Rust Population lists and filters include My Carbon Test Server?

My Carbon Test Server appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe schedule

What does wipe day look like on My Carbon Test Server?

Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe. In 67% of recent wipes, half the peak was held until the next wipe. By day 1 it had fallen below half, in the cases where it did not hold.

What is the wipe schedule on My Carbon Test Server?

The recent gap between wipes on My Carbon Test Server is about 7.9 days. On Thursday 29 October at 16:05 UTC its next wipe is due. 15 days 6 hours ago the current world was made.

Map and rules

Which map does My Carbon Test Server run?

The map on My Carbon Test Server is procedural, made by the game.

What are the rules and settings on My Carbon Test Server?

No gather rate appears in the name of My Carbon Test Server. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Fighting and raiding between players is allowed. Modded is its browser category: plugins or settings change the game. The plugins it runs are Carbon. The anti-cheat VAC from Valve is enabled.

About the server

Which version of Rust does My Carbon Test Server run?

On Windows, My Carbon Test Server runs Rust network protocol 2634 and build 167781. Steam updates your game automatically, but you need the same protocol to join.

Is My Carbon Test Server online, and how reliable is it?

We last saw My Carbon Test Server 15 days 5 hours ago, and it is offline now. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 16 September 2026.

Where is My Carbon Test Server located?

No region is published by My Carbon Test Server. Rust Population does not look up where the machine stands; it shows where the server says it is. You will find it at 8.9.83.129:25566.

How to join

How do I join My Carbon Test Server?

To connect directly, open Rust's console with F1 and type client.connect 8.9.83.129:25566; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp50,ptrak,$r?,v2634,gmrust,cs167781,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp50
Max players You can join up to 50 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2634
Protocol Your game needs the same version, protocol 2634, to join.
cs167781
Build Game build: 167781.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code No region code is set.

Mods and access

^z
Modded Plugins or settings change the game; it is listed under Modded.
^y
Carbon Carbon provides the plugin framework here.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.