Picker-Kumpels RUST 24/7
Online 80.147.75.52:28015 checked 13m ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 22% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Next wipe Thursday 5 November, 19:00 UTC, in 8d 8h. The force wipe · high confidence
Coming wipes
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 4, 24 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:06 UTC FW26d ago | 4 | – | running | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Picker-Kumpels RUST 24/7 rank against other Rust servers?
Over the past week it ranks #4,816 for player hours, which puts Picker-Kumpels RUST 24/7 in the top 22% of all ranked servers.
How busy is Picker-Kumpels RUST 24/7?
The count reads 0 players on Picker-Kumpels RUST 24/7, which has 50 slots. We counted an average of 0 players in the past week, with 4 at the busiest. Look at the last 48 hours and 20:00 UTC stands out: it averaged 2 players.
Lists and tags
What do the server tags on Picker-Kumpels RUST 24/7 mean?
What the game's server browser reads from Picker-Kumpels RUST 24/7 is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp50 (Max players): You can join up to 50 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; ^y (Carbon): A plugin framework, Carbon, is in use. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Picker-Kumpels RUST 24/7?
These Rust Population lists include Picker-Kumpels RUST 24/7: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on Picker-Kumpels RUST 24/7?
Across its recent wipes the busiest crowds averaged 4 players. The crowd on the latest wipe peaked 24 hours in.
What is the wipe schedule on Picker-Kumpels RUST 24/7?
Once a month Picker-Kumpels RUST 24/7 wipes, and that is with the force wipe. On Thursday 5 November at 19:00 UTC comes its next wipe: the force wipe, when all Rust servers wipe. The world it runs now dates from 26 days 16 hours ago.
Settings
Which map does Picker-Kumpels RUST 24/7 run?
A procedural map of size 6,000 from seed 8072007, generated by the game, is in use on Picker-Kumpels RUST 24/7. Size and seed together fix the map, so you can view it on RustMaps from this page.
What are the rules and settings on Picker-Kumpels RUST 24/7?
No gather rate appears in the name of Picker-Kumpels RUST 24/7. Eight players per group is the default, and it applies here. survival is what it runs, raid, build and gather: the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Carbon running as plugins. The anti-cheat VAC from Valve is disabled.
Server details
Which version of Rust does Picker-Kumpels RUST 24/7 run?
On Linux, Picker-Kumpels RUST 24/7 runs Rust network protocol 2635 and build 168909. The protocol must match for you to join, and Steam updates it for you.
Does Picker-Kumpels RUST 24/7 run smoothly?
It ran at 106 server fps on average over the last 48 hours, and never went below 56. The entity count reached 216,633: buildings, deployables and all other objects. Up to 6,672 MB of memory was used. What players experience as lag comes from low fps and a rising entity count.
Is Picker-Kumpels RUST 24/7 online, and how reliable is it?
Right now, Picker-Kumpels RUST 24/7 is online. The uptime it reports suggests a restart roughly 5 days 14 hours ago. It was up 100% of the time over the last 7 full days, 168 out of 168 hours. The first sighting by Rust Population was on 13 September 2026.
Where is Picker-Kumpels RUST 24/7 located?
No region is published by Picker-Kumpels RUST 24/7. The location a server claims is what Rust Population shows, not the place where the machine stands. You will find it at 80.147.75.52:28015.
Getting in
How do I join Picker-Kumpels RUST 24/7?
Open the console with F1 in Rust and enter client.connect 80.147.75.52:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.