probe
Offline 80.187.116.202:28015 checked 30d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does probe rank against other Rust servers?
Over the past week it ranks #16,949 for player hours, which puts probe in the top 71% of all ranked servers.
How busy is probe?
At this count probe is offline, with its last sighting 30 days 8 hours ago.
Lists and tags
What do the server tags on probe mean?
What the game's server browser reads from probe is this set of tags: gmrust (Game mode): Survival in the standard Rust style; mp4 (Max players): 4 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): To join, your game must match protocol 2633; cs163794 (Build): This server runs game build 163794; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. The tags also carry the current player count, the queue and when the world was made; you will find them at the top of this page.
Which Rust Population lists and filters include probe?
On Rust Population, probe is filed under these lists: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on probe?
Too few wipes are on record for probe to show its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 30 days 8 hours ago, that is how long the current world has stood.
Settings
Which map does probe run?
probe uses a map the game generates: procedural.
What are the rules and settings on probe?
The name tells you nothing about gather rates: probe states none. The group limit is 8 players, which is the default. survival is what it runs, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does probe run?
Rust network protocol 2633 and build 163794 on Windows is what probe uses. The protocol must match for you to join, and Steam updates it for you.
Is probe online, and how reliable is it?
Offline at the moment, probe was last seen 30 days 8 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 28 September 2026, Rust Population saw it for the first time.
Where is probe located?
No region is published by probe. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. 80.187.116.202:28015 is where it lives.
How to join
How do I join probe?
To connect directly, open Rust's console with F1 and type client.connect 80.187.116.202:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.