Realistic RUST
Offline EU 80.187.123.246:28015 checked 45d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Realistic RUST rank against other Rust servers?
Realistic RUST ranks #15,134 on seven-day player hours, #2,503 in Europe, and sits in the top – of all ranked servers.
How busy is Realistic RUST?
At this count Realistic RUST is offline, with its last sighting 45 days 2 hours ago.
Lists and tags
What do the server tags on Realistic RUST mean?
These are the tags Realistic RUST publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs163794 (Build): This server runs game build 163794; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): This server has no region code; ^k (Build server): Design and practise bases here; ^p (PvE): Players do not fight each other; the world supplies the danger; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded; EU (Europe): In the server browser it appears under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Realistic RUST?
Realistic RUST appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted, Build and creative servers and PvE servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Realistic RUST?
The record holds too few of Realistic RUST's wipes to show a rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 54 days 13 hours ago, that is how long the current world has stood.
Map and rules
What are the rules and settings on Realistic RUST?
Nothing in Realistic RUST's name says how gather works. No limit is set beyond the standard 8 players per group. You get build & creative here, building in a sandbox, with nothing to gather. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Realistic RUST run?
Rust network protocol 2633 and build 163794 on Windows is what Realistic RUST uses. Steam updates your game automatically, but you need the same protocol to join.
Is Realistic RUST online, and how reliable is it?
Currently offline, Realistic RUST was last seen 45 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.
Where is Realistic RUST located?
The EU tag is how Realistic RUST places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 80.187.123.246:28015 is where it lives.
Getting in
How do I join Realistic RUST?
To connect directly, open Rust's console with F1 and type client.connect 80.187.123.246:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.