Realistic RUST
Offline EU 80.187.125.140:28015 checked 21d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Realistic RUST rank against other Rust servers?
On player hours over the last seven days Realistic RUST is #15,915, #2,504 in Europe, placing it in the top 72% of ranked servers.
How busy is Realistic RUST?
At this count Realistic RUST is offline, with its last sighting 21 days 9 hours ago.
Lists and tags
What do the server tags on Realistic RUST mean?
The game's server browser reads the tags Realistic RUST publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167058 (Build): Game build: 167058; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^k (Build server): Design and practise bases here; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): The server browser lists it under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Realistic RUST?
On Rust Population, Realistic RUST is filed under these lists: Rust servers in Europe, Modded Rust servers, counted, Build and creative servers and PvE servers, counted. Look for it under these filters on the server list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on Realistic RUST?
Its rhythm cannot be told yet: too few of Realistic RUST's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 24 days 14 hours ago.
Settings
What are the rules and settings on Realistic RUST?
The name tells you nothing about gather rates: Realistic RUST states none. The group limit is 8 players, which is the default. This server runs build & creative, no gathering; build in a sandbox. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Realistic RUST run?
The setup is Rust network protocol 2634 and build 167058 on Windows for Realistic RUST. The protocol must match for you to join, and Steam updates it for you.
Is Realistic RUST online, and how reliable is it?
Currently offline, Realistic RUST was last seen 21 days 9 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 4 October 2026.
Where is Realistic RUST located?
With its EU tag, Realistic RUST places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 80.187.125.140:28015.
How to join
How do I join Realistic RUST?
Open the console with F1 in Rust and enter client.connect 80.187.125.140:28015. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.