Realistic RUST
Offline EU 80.187.126.253:28015 checked 32d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers, top 87% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Realistic RUST rank against other Rust servers?
Realistic RUST ranks #16,840 on seven-day player hours, #2,572 in Europe, and sits in the top 72% of all ranked servers.
How busy is Realistic RUST?
We have no live count for Realistic RUST right now. It was last seen 32 days ago.
Lists and tags
What do the server tags on Realistic RUST mean?
These are the tags Realistic RUST publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2633 (Protocol): Your game needs the same version, protocol 2633, to join; cs165217 (Build): This server runs game build 165217; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^k (Build server): A place to design and practise bases; ^p (PvE): The danger is the world, not other players: players do not fight each other; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded; EU (Europe): Its place in the server browser is under Europe. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Realistic RUST?
Realistic RUST appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted, Build and creative servers and PvE servers, counted. Filter the server list by Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more and it will show up.
Wipe notes
What is the wipe schedule on Realistic RUST?
Its rhythm cannot be told yet: too few of Realistic RUST's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 54 days 5 hours ago the current world was made.
Map and rules
What are the rules and settings on Realistic RUST?
Nothing in Realistic RUST's name says how gather works. The group limit is 8 players, which is the default. This server runs build & creative, building in a sandbox, with nothing to gather. You find it under Modded, since plugins or settings change how it plays. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Realistic RUST run?
Rust network protocol 2633 and build 165217 on Windows is what Realistic RUST uses. Steam updates your game automatically, but you need the same protocol to join.
Is Realistic RUST online, and how reliable is it?
Currently offline, Realistic RUST was last seen 32 days ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. It was first seen by Rust Population on 23 September 2026.
Where is Realistic RUST located?
With its EU tag, Realistic RUST places itself in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. 80.187.126.253:28015 is where it lives.
Getting in
How do I join Realistic RUST?
Either enter client.connect 80.187.126.253:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.