Realistic RUST
Offline EU 80.187.127.6:28015 checked 12d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers, top 88% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Realistic RUST rank against other Rust servers?
Realistic RUST ranks #15,164 on seven-day player hours, #2,595 in Europe, and sits in the top 70% of all ranked servers.
How busy is Realistic RUST?
At this count Realistic RUST is offline, with its last sighting 12 days 18 hours ago.
Lists and tags
What do the server tags on Realistic RUST mean?
These are the tags Realistic RUST publishes, as read by the game's server browser: gmrust (Game mode): Survival in the standard Rust style; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs167781 (Build): This server runs game build 167781; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): No region code is set; ^k (Build server): Design and practise bases here; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): The server browser lists it under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Realistic RUST?
On Rust Population, Realistic RUST is filed under these lists: Rust servers in Europe, Modded Rust servers, counted, Build and creative servers and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Realistic RUST?
The record holds too few of Realistic RUST's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. 23 days 19 hours ago the current world was made.
Map and rules
What are the rules and settings on Realistic RUST?
The name tells you nothing about gather rates: Realistic RUST states none. No limit is set beyond the standard 8 players per group. build & creative is what it runs, building in a sandbox, with nothing to gather. Modded is its browser category: plugins or settings change the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
About the server
Which version of Rust does Realistic RUST run?
The setup is Rust network protocol 2634 and build 167781 on Windows for Realistic RUST. The protocol must match for you to join, and Steam updates it for you.
Is Realistic RUST online, and how reliable is it?
Currently offline, Realistic RUST was last seen 12 days 18 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 15 October 2026.
Where is Realistic RUST located?
By its EU tag, Realistic RUST says it is in Europe. Rust Population does not look up where the machine stands; it shows where the server says it is. Connect at 80.187.127.6:28015.
How to join
How do I join Realistic RUST?
Either enter client.connect 80.187.127.6:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.