Realistic RUST
Offline EU 80.187.127.99:28015 checked 25d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 68% of all ranked servers, top 86% in EU. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Realistic RUST rank against other Rust servers?
Realistic RUST ranks #15,516 on seven-day player hours, #2,454 in Europe, and sits in the top 68% of all ranked servers.
How busy is Realistic RUST?
At this count Realistic RUST is offline, with its last sighting 25 days 2 hours ago.
Tags
What do the server tags on Realistic RUST mean?
The game's server browser reads the tags Realistic RUST publishes: gmrust (Game mode): The game mode is standard Rust survival; mp100 (Max players): You can join up to 100 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): The game build is 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set; ^k (Build server): Use this server to practise and design bases; ^p (PvE): Other players are not a threat; the danger comes from the world; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game; EU (Europe): Its place in the server browser is under Europe. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Realistic RUST?
Realistic RUST appears among the Rust Population lists that follow: Rust servers in Europe, Modded Rust servers, counted, Build and creative servers and PvE servers, counted. These are the filters it appears under when you browse the list: Region: Europe; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Build server ^k, Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What is the wipe schedule on Realistic RUST?
The record holds too few of Realistic RUST's wipes to show a rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 25 days 2 hours ago.
Map and rules
What are the rules and settings on Realistic RUST?
No gather rate appears in the name of Realistic RUST. Eight players per group is the default, and it applies here. This server runs build & creative, building in a sandbox, with nothing to gather. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Realistic RUST run?
On Windows, Realistic RUST runs Rust network protocol 2634 and build 166652. Your game needs the same protocol to join; Steam takes care of updating it.
Is Realistic RUST online, and how reliable is it?
Offline at the moment, Realistic RUST was last seen 25 days 2 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 3 October 2026, Rust Population saw it for the first time.
Where is Realistic RUST located?
The EU tag is how Realistic RUST places itself in Europe. The location a server claims is what Rust Population shows, not the place where the machine stands. 80.187.127.99:28015 is where it lives.
How to join
How do I join Realistic RUST?
To connect directly, open Rust's console with F1 and type client.connect 80.187.127.99:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.