Dave's Local Rust Server
Offline 80.195.168.2:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 23:19 UTC24d ago | 1 | – | running | 1 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Dave's Local Rust Server rank against other Rust servers?
By player hours over the last seven days, Dave's Local Rust Server places at #15,986, within the top 71% of ranked servers.
How busy is Dave's Local Rust Server?
At this count Dave's Local Rust Server is offline, with its last sighting 22 days 10 hours ago.
Lists and tags
What do the server tags on Dave's Local Rust Server mean?
What the game's server browser reads from Dave's Local Rust Server is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp1 (Max players): You can join up to 1 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Dave's Local Rust Server?
Dave's Local Rust Server appears among the Rust Population lists that follow: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Dave's Local Rust Server?
The busiest point of its recent wipes averaged 1 players. The crowd on the latest wipe peaked 0 hours in.
What is the wipe schedule on Dave's Local Rust Server?
Too few wipes are on record for Dave's Local Rust Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 24 days 10 hours ago, that is how long the current world has stood.
Map and rules
Which map does Dave's Local Rust Server run?
A procedural map, generated by the game, is in use on Dave's Local Rust Server.
What are the rules and settings on Dave's Local Rust Server?
No gather rate appears in the name of Dave's Local Rust Server. No limit is set beyond the standard 8 players per group. This server runs survival, the usual game, where you gather, build and raid. You can raid and fight other players here. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does Dave's Local Rust Server run?
The setup is Rust network protocol 2634 and build 166652 on Windows for Dave's Local Rust Server. Steam updates your game automatically, but you need the same protocol to join.
Is Dave's Local Rust Server online, and how reliable is it?
Offline at the moment, Dave's Local Rust Server was last seen 22 days 10 hours ago. It was up 0% of the time over the last 7 full days, 0 out of 168 hours. The first sighting by Rust Population was on 19 September 2026.
Where is Dave's Local Rust Server located?
A region is not published by Dave's Local Rust Server. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 80.195.168.2:28015.
Getting in
How do I join Dave's Local Rust Server?
To connect directly, open Rust's console with F1 and type client.connect 80.195.168.2:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.