Rust PopulationField survey · Rust servers
Observing 33,246 players 11,617 servers 2,800 with someone on 72 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 15,326habitat unknownfirst seen 27 Sep 2026

-=Dimikastafari=- Staging Test

Offline 80.200.23.239:28015 checked 9d ago

moddedcarbon

Measurements

Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#15,326
top 69%
Last wipe
30d ago
no schedule published
Next wipe
–
no rhythm it keeps
Obs. 1 · sightings

Players

No hourly history yet.

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k27 Sep2 Oct7 Oct12 Oct21 Oct26 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

no rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

0.5 days
usual gap
between real wipes
100%
on rhythm
of its recent wipes
2
wipe-day peak
players, last three wipes

The first 48 hours of its last wipes

Mon 28 SepMon 28 SepSun 27 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 4 hours in.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
Mon 28 Sep, 21:51 UTC30d ago 2 – running 1
Mon 28 Sep, 09:17 UTC30d ago 2 – 0.5 days 0
Sun 27 Sep, 21:20 UTC31d ago 2 – 0.5 days 0

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Population

How does -=Dimikastafari=- Staging Test rank against other Rust servers?

By player hours over the last seven days, -=Dimikastafari=- Staging Test places at #15,326, within the top 69% of ranked servers.

How busy is -=Dimikastafari=- Staging Test?

-=Dimikastafari=- Staging Test is offline at this count; we last saw it 9 days 8 hours ago.

Tags

What do the server tags on -=Dimikastafari=- Staging Test mean?

These are the tags -=Dimikastafari=- Staging Test publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp2 (Max players): You can join up to 2 slots; ts8 (Group limit): Teams are capped at 8, the default setting; v2635 (Protocol): To join, your game must match protocol 2635; cs168464 (Build): This server runs game build 168464; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^z (Modded): This server appears under Modded because plugins or settings alter the game; ^y (Carbon): The plugin framework Carbon runs on this server. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include -=Dimikastafari=- Staging Test?

These Rust Population lists include -=Dimikastafari=- Staging Test: Modded Rust servers, counted. These are the filters it appears under when you browse the list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.

Wipe notes

What does wipe day look like on -=Dimikastafari=- Staging Test?

Averaged over recent wipes, 2 players were counted at the busiest point. Peak came 4 hours into the latest wipe.

What is the wipe schedule on -=Dimikastafari=- Staging Test?

No next wipe can be predicted for -=Dimikastafari=- Staging Test, which wipes at irregular times. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 30 days 8 hours ago, that is how long the current world has stood.

Map and rules

Which map does -=Dimikastafari=- Staging Test run?

A procedural map, generated by the game, is in use on -=Dimikastafari=- Staging Test.

What are the rules and settings on -=Dimikastafari=- Staging Test?

Nothing in -=Dimikastafari=- Staging Test's name says how gather works. Eight players per group is the default, and it applies here. You get survival here, gather, build and raid, as in the standard game. You can raid and fight other players here. You find it under Modded, since plugins or settings change how it plays. You will find Carbon running as plugins. You play with Valve's anti-cheat on: VAC.

About the server

Which version of Rust does -=Dimikastafari=- Staging Test run?

The setup is Rust network protocol 2635 and build 168464 on Windows for -=Dimikastafari=- Staging Test. The protocol must match for you to join, and Steam updates it for you.

Is -=Dimikastafari=- Staging Test online, and how reliable is it?

We last saw -=Dimikastafari=- Staging Test 9 days 8 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 27 September 2026, Rust Population saw it for the first time.

Where is -=Dimikastafari=- Staging Test located?

No region is published by -=Dimikastafari=- Staging Test. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. You will find it at 80.200.23.239:28015.

How to join

How do I join -=Dimikastafari=- Staging Test?

To connect directly, open Rust's console with F1 and type client.connect 80.200.23.239:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.

Key to its markings

Server tags

what each one means

Published as mp2,ptrak,$r?,v2635,gmrust,cs168464,ts8,^z,^y

Game

gmrust
Game mode The game mode is standard Rust survival.
mp2
Max players You can join up to 2 slots.
ts8
Group limit Teams are capped at 8, the default setting.
v2635
Protocol To join, your game must match protocol 2635.
cs168464
Build This server runs game build 168464.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^z
Modded This server appears under Modded because plugins or settings alter the game.
^y
Carbon The plugin framework Carbon runs on this server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.