Rust PopulationField survey · Rust servers
Observing 39,491 players 11,618 servers 2,997 with someone on 102 fresh wipes in 3 h counted every five minutes
‹ All serversspecimen record
Specimen recordcat. no. 13,663habitat unknownfirst seen 26 Oct 2026

TEST

Offline 80.237.17.185:28015 checked 1d ago

moddedoxide

Measurements

Players now
0/ 10
0% full
7-day average
0
peak 1
Rank
#13,663
top 61%
Last wipe
1d ago
no schedule published
Next wipe
–
no wipe seen yet
Obs. 1 · sightings

Players

AveragePeakWipe
00.250.50.75110:0011:0013:0014:00Wiped Mon 26 Oct, 10:12 UTCWIPE

Hourly average and peak, UTC.

Obs. 2 · condition

Server performance

This server has not answered a direct query in the last 48 hours.

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

Obs. 3 · standing

Rank

daily · 1 is best
RankRank in region
15k10k15k20k26 Oct27 Oct28 Oct

Top 61% of all ranked servers. Ranked on player hours over the last seven days.

Obs. 4 · the wipe cycle

Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Log · wipes seen

Wipes

newest first
WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Field questions

Quick answers

from the figures on this page

Player counts

How does TEST rank against other Rust servers?

Over the past week it ranks #13,663 for player hours, which puts TEST in the top 61% of all ranked servers.

How busy is TEST?

At this count TEST is offline, with its last sighting 40 hours ago. Averaged over seven days, it drew 0 players and reached a peak of 1. In the last 48 hours the peak hour came at 10:00 UTC, averaging 1 players.

Lists and tags

What do the server tags on TEST mean?

These are the tags TEST publishes, as read by the game's server browser: gmrust (Game mode): The game mode is standard Rust survival; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): The game build is 168909; ptrak (Networking): The standard network layer, RakNet, is in use; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.

Which Rust Population lists and filters include TEST?

These Rust Population lists include TEST: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 3 days and it will show up.

Wipe notes

What is the wipe schedule on TEST?

Its rhythm cannot be told yet: too few of TEST's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 44 hours ago, that is how long the current world has stood.

Map and rules

Which map does TEST run?

TEST uses a map the game generates: procedural.

What are the rules and settings on TEST?

No gather rate appears in the name of TEST. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. You find it under Modded, since plugins or settings change how it plays. Oxide plugins are in use here. You play with Valve's anti-cheat on: VAC.

Server details

Which version of Rust does TEST run?

The setup is Rust network protocol 2635 and build 168909 on Windows for TEST. Steam updates your game automatically, but you need the same protocol to join.

Is TEST online, and how reliable is it?

Currently offline, TEST was last seen 40 hours ago. In the last 1 full day it was found up for 0 of 24 hours, 0% of the time. The first sighting by Rust Population was on 26 October 2026.

Where is TEST located?

Nothing published by TEST states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 80.237.17.185:28015.

How to join

How do I join TEST?

Either enter client.connect 80.237.17.185:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.

Key to its markings

Server tags

what each one means

Published as mp10,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z

Game

gmrust
Game mode The game mode is standard Rust survival.
mp10
Max players The server has 10 slots.
ts8
Group limit 8 per team is the default limit.
v2635
Protocol The protocol is 2635; a different version will not connect.
cs168909
Build The game build is 168909.
ptrak
Networking The standard network layer, RakNet, is in use.
$r?
Region code The region code is left blank.

Mods and access

^o
Oxide Oxide (uMod) provides the plugin framework here.
^z
Modded Plugins or settings change the game; it is listed under Modded.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.