Local Server
Offline 80.237.93.157:28015 checked 22d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 14:23 UTC22d ago | 1 | – | running | 1 |
| Tue 6 Oct, 17:01 UTC23d ago | 1 | – | 0.9 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Local Server rank against other Rust servers?
By player hours over the last seven days, Local Server places at #15,909, within the top 72% of ranked servers.
How busy is Local Server?
Local Server is offline at this count; we last saw it 22 days 3 hours ago.
Tags
What do the server tags on Local Server mean?
The game's server browser reads the tags Local Server publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): Your game needs the same version, protocol 2634, to join; cs166652 (Build): The game build is 166652; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): The game is changed by plugins or settings, so it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Local Server?
On Rust Population, Local Server is filed under these lists: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe notes
What does wipe day look like on Local Server?
Across its recent wipes the busiest crowds averaged 1 players. Peak came 0 hours into the latest wipe.
What is the wipe schedule on Local Server?
Too few wipes are on record for Local Server to show its rhythm. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. 22 days 3 hours ago the current world was made.
Map and rules
Which map does Local Server run?
The map on Local Server is procedural, made by the game.
What are the rules and settings on Local Server?
Nothing in Local Server's name says how gather works. Eight players per group is the default, and it applies here. survival is what it runs, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. The anti-cheat VAC from Valve is enabled.
Server details
Which version of Rust does Local Server run?
On Windows, Local Server runs Rust network protocol 2634 and build 166652. The protocol must match for you to join, and Steam updates it for you.
Is Local Server online, and how reliable is it?
Offline at the moment, Local Server was last seen 22 days 3 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 2 October 2026, Rust Population saw it for the first time.
Where is Local Server located?
Nothing published by Local Server states a region. Rust Population does not look up where the machine stands; it shows where the server says it is. 80.237.93.157:28015 is where it lives.
How to join
How do I join Local Server?
To connect directly, open Rust's console with F1 and type client.connect 80.237.93.157:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.