VerySecretRustProject
Offline 80.242.59.110:28005 checked 14d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
The first 48 hours of its last wipes
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 15 Oct, 08:44 UTC14d ago | 0 | – | running | 0 |
| Thu 15 Oct, 01:12 UTC14d ago | 0 | – | 0.3 days | 0 |
| Wed 14 Oct, 18:48 UTC15d ago | 0 | – | 0.3 days | 0 |
| Wed 7 Oct, 04:39 UTC22d ago | 0 | – | 7.6 days | 0 |
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does VerySecretRustProject rank against other Rust servers?
Over the past week it ranks #15,164 for player hours, which puts VerySecretRustProject in the top 70% of all ranked servers.
How busy is VerySecretRustProject?
At this count VerySecretRustProject is offline, with its last sighting 14 days 6 hours ago.
Tags
What do the server tags on VerySecretRustProject mean?
The game's server browser reads the tags VerySecretRustProject publishes: gmrust (Game mode): Survival in the standard Rust style; mp0 (Max players): 0 slots are available; ts8 (Group limit): This is the game default: at most 8 per team; v2634 (Protocol): The protocol is 2634; a different version will not connect; cs166117 (Build): Game build: 166117; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include VerySecretRustProject?
These Rust Population lists include VerySecretRustProject: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What does wipe day look like on VerySecretRustProject?
Averaged over recent wipes, 0 players were counted at the busiest point. Peak came 0 hours into the latest wipe.
What is the wipe schedule on VerySecretRustProject?
No next wipe can be predicted for VerySecretRustProject, which wipes at irregular times. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. The world it runs now dates from 14 days 6 hours ago.
Map and rules
What are the rules and settings on VerySecretRustProject?
Nothing in VerySecretRustProject's name says how gather works. No limit is set beyond the standard 8 players per group. This server runs survival, raid, build and gather: the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. The anti-cheat VAC from Valve is enabled.
About the server
Which version of Rust does VerySecretRustProject run?
The setup is Rust network protocol 2634 and build 166117 on Windows for VerySecretRustProject. The protocol must match for you to join, and Steam updates it for you.
Is VerySecretRustProject online, and how reliable is it?
We last saw VerySecretRustProject 14 days 6 hours ago, and it is offline now. Over the last 7 full days, 0 of 168 hours were online, or 0%. On 13 September 2026, Rust Population saw it for the first time.
Where is VerySecretRustProject located?
A region is not published by VerySecretRustProject. The location a server claims is what Rust Population shows, not the place where the machine stands. Connect at 80.242.59.110:28005.
Getting in
How do I join VerySecretRustProject?
To connect directly, open Rust's console with F1 and type client.connect 80.242.59.110:28005; or press Launch Rust on this page and Steam opens Rust and joins for you.