Oxide Test Server
Offline 80.47.14.21:28027 checked 2d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 23 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does Oxide Test Server rank against other Rust servers?
Over the past week it ranks #15,338 for player hours, which puts Oxide Test Server in the top 69% of all ranked servers.
How busy is Oxide Test Server?
We have no live count for Oxide Test Server right now. It was last seen 2 days 2 hours ago. We counted 0 players on average across the past week.
Lists and tags
What do the server tags on Oxide Test Server mean?
What the game's server browser reads from Oxide Test Server is this set of tags: gmvanilla (Game mode): The game mode is vanilla survival; mp100 (Max players): The server has 100 slots; ts8 (Group limit): This is the game default: at most 8 per team; v2635 (Protocol): The protocol is 2635; a different version will not connect; cs168909 (Build): This server runs game build 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): The region code is left blank; ^o (Oxide): The plugin framework Oxide (uMod) runs on this server; ^z (Modded): Plugins or settings change the game; it is listed under Modded. Player count now, queue length and the making of the world all sit in the tags as well, and the top of this page shows them.
Which Rust Population lists and filters include Oxide Test Server?
Oxide Test Server appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last week.
Wipe schedule
What is the wipe schedule on Oxide Test Server?
Its rhythm cannot be told yet: too few of Oxide Test Server's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. The world it runs now dates from 5 days 15 hours ago.
Settings
Which map does Oxide Test Server run?
Oxide Test Server uses a map the game generates, procedural, at size 3,000 with seed 999629. You can look at it on RustMaps from this page: size and seed determine the map.
What are the rules and settings on Oxide Test Server?
No gather rate appears in the name of Oxide Test Server. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Combat between players, raids included, is permitted. The server browser files it under Modded, where plugins or settings alter the game. Oxide plugins are in use here. VAC, Valve's anti-cheat, runs here.
About the server
Which version of Rust does Oxide Test Server run?
The setup is Rust network protocol 2635 and build 168909 on Linux for Oxide Test Server. Steam updates your game automatically, but you need the same protocol to join.
Is Oxide Test Server online, and how reliable is it?
We last saw Oxide Test Server 2 days 2 hours ago, and it is offline now. Over the last 5 full days, 78 of 120 hours were online, or 65%. It was first seen by Rust Population on 23 October 2026.
Where is Oxide Test Server located?
Nothing published by Oxide Test Server states a region. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 80.47.14.21:28027.
How to join
How do I join Oxide Test Server?
Open the console with F1 in Rust and enter client.connect 80.47.14.21:28027. Joining from this page with Launch Rust works too, opening Rust through Steam and connecting you.