Frontier Seasons DEV
Offline 80.57.109.67:28015 checked 3d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Player counts
How does Frontier Seasons DEV rank against other Rust servers?
The last seven days of player hours place Frontier Seasons DEV at #9,809, within the top 44% of all ranked servers.
How busy is Frontier Seasons DEV?
We have no live count for Frontier Seasons DEV right now. It was last seen 3 days 23 hours ago. Seven days of counting give an average of 0 players and a peak of 1.
Tags
What do the server tags on Frontier Seasons DEV mean?
What the game's server browser reads from Frontier Seasons DEV is this set of tags: gmrust (Game mode): The game mode is standard Rust survival; mp5 (Max players): The server has 5 slots; ts8 (Group limit): 8 per team is the default limit; v2635 (Protocol): Your game needs the same version, protocol 2635, to join; cs168909 (Build): This server runs game build 168909; ptrak (Networking): RakNet is the network layer here, as standard for the game; $r? (Region code): No region code is set; ^o (Oxide): Oxide (uMod) provides the plugin framework here; ^z (Modded): Plugins or settings change the game; it is listed under Modded. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include Frontier Seasons DEV?
These Rust Population lists include Frontier Seasons DEV: Modded Rust servers, counted. Filter the server list by Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks and it will show up.
Wipe notes
What is the wipe schedule on Frontier Seasons DEV?
Its rhythm cannot be told yet: too few of Frontier Seasons DEV's wipes are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe comes round, and every Rust server wipes with it. Counted from 12 days 9 hours ago, that is how long the current world has stood.
Settings
Which map does Frontier Seasons DEV run?
The map on Frontier Seasons DEV is procedural, made by the game.
What are the rules and settings on Frontier Seasons DEV?
Nothing in Frontier Seasons DEV's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, the usual game, where you gather, build and raid. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. You will find Oxide running as plugins. VAC, Valve's anti-cheat, runs here.
Server details
Which version of Rust does Frontier Seasons DEV run?
Rust network protocol 2635 and build 168909 on Windows is what Frontier Seasons DEV uses. Steam updates your game automatically, but you need the same protocol to join.
Is Frontier Seasons DEV online, and how reliable is it?
Currently offline, Frontier Seasons DEV was last seen 3 days 23 hours ago. Over the last 7 full days, 54 of 168 hours were online, or 32%. It was first seen by Rust Population on 16 October 2026.
Where is Frontier Seasons DEV located?
A region is not published by Frontier Seasons DEV. The location a server claims is what Rust Population shows, not the place where the machine stands. 80.57.109.67:28015 is where it lives.
Getting in
How do I join Frontier Seasons DEV?
To connect directly, open Rust's console with F1 and type client.connect 80.57.109.67:28015; or press Launch Rust on this page and Steam opens Rust and joins for you.