NadorCity
Offline 80.61.28.78:28015 checked 24d ago
Measurements
Players
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Server performance
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
Rank
Top 54% of all ranked servers. Ranked on player hours over the last seven days.
Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipes
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below. A new world less than six hours after a wipe is a restart, not a wipe of its own.
Quick answers
Population
How does NadorCity rank against other Rust servers?
By player hours over the last seven days, NadorCity places at #12,260, within the top 54% of ranked servers.
How busy is NadorCity?
NadorCity is offline at this count; we last saw it 24 days 21 hours ago.
Tags
What do the server tags on NadorCity mean?
The game's server browser reads the tags NadorCity publishes: gmrust (Game mode): Survival in the standard Rust style; mp10 (Max players): The server has 10 slots; ts8 (Group limit): 8 per team is the default limit; v2634 (Protocol): To join, your game must match protocol 2634; cs166494 (Build): This server runs game build 166494; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server has no region code; ^o (Oxide): A plugin framework, Oxide (uMod), is in use; ^z (Modded): This server appears under Modded because plugins or settings alter the game. You will see the player count, queue and world creation time at the top of this page, because the tags carry them too.
Which Rust Population lists and filters include NadorCity?
NadorCity appears among the Rust Population lists that follow: Modded Rust servers, counted. Look for it under these filters on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
Wipe schedule
What is the wipe schedule on NadorCity?
Its rhythm cannot be told yet: too few of NadorCity's wipes are on record. The next monthly force wipe is on Thursday 5 November at 19:00 UTC; all Rust servers wipe then, this one too. Counted from 25 days 14 hours ago, that is how long the current world has stood.
Map and rules
Which map does NadorCity run?
NadorCity uses a map the game generates: procedural.
What are the rules and settings on NadorCity?
Nothing in NadorCity's name says how gather works. No limit is set beyond the standard 8 players per group. You get survival here, gather, build and raid, as in the standard game. Fighting and raiding between players is allowed. The server browser files it under Modded, where plugins or settings alter the game. The plugins it runs are Oxide. You play with Valve's anti-cheat on: VAC.
Server details
Which version of Rust does NadorCity run?
The setup is Rust network protocol 2634 and build 166494 on Windows for NadorCity. Steam updates your game automatically, but you need the same protocol to join.
Is NadorCity online, and how reliable is it?
Offline at the moment, NadorCity was last seen 24 days 21 hours ago. Over the last 7 full days, 0 of 168 hours were online, or 0%. It was first seen by Rust Population on 2 October 2026.
Where is NadorCity located?
A region is not published by NadorCity. What Rust Population shows is where a server says it is; where the machine actually stands is not looked up. Connect at 80.61.28.78:28015.
How to join
How do I join NadorCity?
Either enter client.connect 80.61.28.78:28015 in Rust's console after pressing F1, or use Launch Rust here to open Rust through Steam and be connected.